Commit Graph

2 Commits

Author SHA1 Message Date
Peng Huang c00ff7f3c7 [tint] do not emit space for binding group 0
D3D11 only supports HLSL SM5.0 which doesn't support `space`
(binding group in WGSL). So for D3D11, only one binding group will be
used, and tint will not emit `space` for HLSL, so shaders can be used
with D3D11.

Bug: dawn:1705
Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2023-03-31 17:55:19 +00:00
Ben Clayton 6992f51ebd tint: Add DirectVariableAccess transform
Enables the 'chromium_experimental_full_ptr_parameters' extension to
allow passing of uniform, storage and workgroup  address-spaced
pointers as parameters, as well as pointers into sub-objects.

Bug: tint:1758
Change-Id: I8c85e6104ef4f2b9a177dec2857b1bf7f5148212
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103860
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2022-12-01 18:49:09 +00:00