Its not unreasonable for the create callback to mutate the map. If this
happened, the map would be corrupted.
This change fixes this.
Change-Id: I2bb3820061c741c6da36ebe3667cb6b878515a27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100903
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Useful for knowing if you have to look up an entry again since the last
lookup.
Change-Id: Ib0374627ef5cd7fcff7fa2d9e72b4214260b2df3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100901
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
STL std::hash<T*> implementations have a tendency of just reinterpreting the
pointer as a size_t. This is fast, but produces a bad hash, as most pointers
tend to be 4 or 16 byte aligned. The lack of entropy in the LSBs causes
clustering of hashmap slots. Use tint::utils::Hasher to get better hashes.
Change-Id: Ife768d573cd1875e746ca9d77a4ac19e43b06aca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99281
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Algorithmically faster than `std::unordered_[map|set]`, and use a small vector internally reducing heap allocations.
Change-Id: I9c0b00468272d9d7c72ab077d832d66d1368500c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98123
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>