Switch the default severity for all uniformity violations to errors.
We now have an opt-out mechanism for deriviative operations (via
diagnostic filters), and a `workgroupUniformLoad()` builtin for
compute shaders.
Bug: tint:1809
Change-Id: I666c706d6195ca0d24ead14c4709e7f646bfcc64
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117741
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This implements the uniformity analysis as currently described in the
WGSL specification. Uniformity issues are presented as warnings, and
will be switched to errors in a future release.
A follow-up patch will improve the error messages, which currently
just show the point at which a uniformity was detected.
In a future release, once we have obtained initial feedback from
users, uniformity issues will become errors.
Bug: tint:880
Change-Id: I7d0b3080932c786c5d50b55720fec6d19f00d356
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88368
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Alan Baker <alanbaker@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>