Commit Graph

6 Commits

Author SHA1 Message Date
James Price a5d73ce965 transform/shader_io: Generate a wrapper function
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.

The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.

The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.

Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-04 22:15:28 +00:00
Ben Clayton 89a0bde59c transform: Optimize ZeroInitWorkgroupMemory for arrays
Spread the array zeroing across as many workgroup invocations as possible.

Bug: tint:910
Change-Id: I1cb5a6aaafd2a0a4093ea3b9797c173378bc5605
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60203
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-07-30 14:08:06 +00:00
Ben Clayton 75db82c96b sanitizers: Use the ZeroInitWorkgroupMemory transform
Zero the workgroup memory for all backends.
We can probably disable this for the backends that support workgroup zeroing, but that's an optimization we can perform later.

Fixed: tint:280
Change-Id: I9cad919ba3a15b8cedfe6939317d1f6b95425453
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55244
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-18 22:44:31 +00:00
Ben Clayton e6d171ac66 writer/hlsl: Implement atomics
Storage buffers are emitted as `ByteAddressBuffer`s in HLSL, so we have to jump through hoops to support atomic ops on storage buffer atomics.
Workgroup atomics are far more conventional, but very little code can be shared between these two code paths.

Bug: tint:892
Change-Id: If10ea866e3b67a093e87aca689d34065fd49b705
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54651
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-06-18 18:56:13 +00:00
Ben Clayton 0a32a724f4 writer/wgsl: Emit atomic types
Bug: tint:892
Change-Id: Ie483167bcf669e5f2d6b5489a915584fc3678183
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54649
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-06-18 18:56:13 +00:00
Ben Clayton 6a77236d8c intrinsics.def: Add atomic intrinsics
Change-Id: I26a9ce9e1978aa2542ce2b3f17c9f5861e556a8a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54657
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-06-18 18:56:13 +00:00