This CL updates the WGSL reader to use utils::StringStream internally.
Bug: tint:1686
Change-Id: I203c764bbb86e99da323fde2be2af555f158b7bf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122001
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL updates the SPIR-V reader to use utils::StringStream internally.
Bug: tint:1686
Change-Id: I619c2aa56b85e6c24b933ffa2a1a409d63846f5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122000
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL updates the resolver to use utils::StringStream instead of
std::stringstream.
Bug: tint:1686
Change-Id: Ib15a9ae3228757bbddcf787fa9130ca19bc9eab7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121980
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Up to 1024 threads in the X and Y dimensions. This is supported on all
Mac, all Windows, and most Vulkan devices.
Bug: dawn:685
Change-Id: I067a492bdfc32d6a186d6875e545238babca8784
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122003
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL updates the TextGenerator base class to use utils::StringStream.
Bug: tint:1686
Change-Id: Ie36f55cf32e63773c4bee2cf89cdef19ab1fba28
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121960
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL updates the WGSL generator to use utils::StringStream
internally.
Bug: tint:1686
Change-Id: I7387a583f9cba3c6a955f5be376adc141e3ee394
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121941
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL updates the spir-v writer to use utils::StringStream.
Bug: tint:1686
Change-Id: I0b1367991de9ecb9fe02bdd0d1827aeba633f2fb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121940
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL converts the MSL generator to use utils::StringStream
internally.
Bug: tint:1686
Change-Id: I4225ebb87fd5281a3527bf2a9067651b60b114a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121920
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL converts the HLSL generator to use utils::StringStream instead
of std::stringstream.
Bug: tint:1686
Change-Id: I69d4deec9b65bbcba6afe319cc1266879cd7c373
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121900
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL switches the GLSL Generator to use utils::StringStream. The line
writer is converted internally as well, although it converts to
`std::ostream` for now. This caused a couple of the MSL, HLSL and GLSL
tests to generate slightly fewer decimal points in a couple tests.
Bug: tint:1686
Change-Id: I9ec8c1a5ef49679fc1c9a9aece86ab3390e103fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121880
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This Cl updates the IR to use the `utils::StringStream` instead of
`std::stringstream`.
Bug: tint:1686
Change-Id: Iee9063db554bc75e7a730a8629d7f3403ff1a190
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121860
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL adds `utils::StringStream`. This is a wrapper over
std::stringstream which forces the locale to always be `classic`. The
logic to format floats and doubles as expected is moved from
`float_to_string` and handled in the StreamStream. This will make all of
our float emission the same.
Bug: tint:1686
Change-Id: If51868f577580d3ea6ab94d3910393e239fd55e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121800
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
- Defaults consume error calls to only allow validation and device loss
errors.
- Allows OOM errors on Buffers, QuerySets, and Textures only.
- Adds initial suite of unit tests (and any necessary updates to mock
framework).
Bug: dawn:1336
Change-Id: I82112ea6c147e894280e605bf8ae0ce00488c9f3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119800
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The Dawn E2E tests for memory layout now check that padding bytes are
preserved, instead of skipping them.
Bug: tint:1571
Change-Id: I02edbe140e7025937a3188106da5e43ff03ad078
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121602
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
A Napi::TypedArray may have a non-zero offset on its underlying
ArrayBuffer backing buffer. Also use the length of the typed array,
not the backing buffer.
Change-Id: Icaa310ef8f87393b4d7582ba0a0afb2b87318664
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121820
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
The higher tier for this limit is available on all D3D12, all Metal,
and most Vulkan devices.
Bug: dawn:685
Change-Id: Ic2a39ad7908ea178e7aac48b7bb54b262d7039cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121543
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
In order to preserve padding properly for MSL, we need to use its
packed_vec type for all vec3 types in storage buffers, not just struct
members. This commit includes a complete rewrite of the PackedVec3
transform to achieve this. The key details are:
* An internal `__packed_vec3<>` type was added, which corresponds to a
`type::Vector` with an additional flag to indicate that it will be
emitted as packed vector.
* The `PackedVec3` transform replaces all vec3 types used in
host-shareable address spaces with the internal `__packed_vec3`
type. This includes vec3 types that appear as the store type of a
pointer.
* When used as an array element, these `__packed_vec3` types are
wrapped in a struct that contains a single `__packed_vec3`
member. This allows us to add an `@align()` attribute that ensures
that `array<vec3<T>>` still has the correct array element stride.
* When the `vec3<T>` appears as a struct member in the input program,
we apply the `@align()` to that member to ensure that we do not
change its offset.
* Matrix types with three rows that are used in memory are replaced
with an array of columns, where each column uses a `__packed_vec3`
inside an aligned wrapper structure as above.
* Accesses to host-shareable memory that involve any of these types
invoke a "pack" or "unpack" helper function to convert them to the
equivalent type that uses `__packed_vec3` or a regular `vec3` as
required.
* The `chromium_internal_relaxed_uniform_layout` extension is used to
avoid issues where modifying a type in the uniform address space
triggers stricter layout validation rules.
Bug: tint:1571
Fixed: tint:1837
Change-Id: Idaf2da2f5bcb2be00c85ec657edfb614186476bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121200
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Only load extension entry points if the extension is supported.
From the eglGetProcAddress manpage:
"A non-NULL return value does not guarantee that an extension function
is actually supported at runtime. The client must also make a
corresponding query, such as glGetString(GL_EXTENSIONS) for OpenGL and
OpenGL ES extensions [...] to determine if a function is supported by
EGL or a specific client API context."
This required moving extension initialization from OpenGLFunctions
into OpenGLFunctionsBase.
Change-Id: Ib4e8360ba455818701990b4476689b651d097ca8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121760
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Also increased stack size for windows + debug GN builds of
tint_unittests to 4 MB, which matches what we do in the CMake build.
Required, otherwise some of my new tests stack overflow.
Bug: tint:1209
Change-Id: I3b98000a989aa8b42b20cc4e2219c91887e52451
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121360
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This will be used by the PackedVec3 transform to avoid triggering
stricter layout validation rules for the uniform address space when
mutating types.
Bug: tint:1571
Change-Id: Ib15737fbe3cab4a8fbe453bcaf96ef2acc595921
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121601
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This will allow the WGSL interpreter to use it (as the interpreter
does not have semantic nodes for its runtime results).
Change-Id: Icf81852d099b34cbb48c098bc116b4f08a3a7c61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121545
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
The PreservePadding transform now decomposes writes to matrices with
three rows into separate column vector writes, to avoid modifying
padding between columns.
Bug: tint:1571
Change-Id: If575f79bb87f52810783fd3338e2f3ce3228ab2e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121600
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
The result of integer mod is defined to be zero when the RHS is zero
and for (MOST_NEGATIVE / -1). Floating point is expected to be
implementation defined, so also return zero in this case.
Change-Id: Ic25250d637ccb93ba62a5fc0bcebe670d5cd4e3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121544
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: James Price <jrprice@google.com>
If buffer is released and the external refcount reaches 0 while
buffer map state is pending map in Wire, the map async callback
is fired with destroyed-before-callback status from the buffer
destructor.
It is possible to call another MapAsync in the callback. At that
time the pointer is still valid because the internal refcount is
not 0 yet.
The behavior of MapAsync should be undefined if external refcount
is 0. This commit adds an assert to check whether external
refcount is 0 in Buffer::MapAsync() in Wire. Ending up with
assertion error may be reasonable.
This commit also adds protected GetRefcount() method to
ObjectBase to allow derived classes to check the refcount.
bug: dawn:1624
Change-Id: I95411a7be2093ba7bb2bb45b466f17f1ebac0ca9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119961
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL add a toggle-controlled Tint polyfill for reflect on vec2<f32>,
and enable this toggle by default on D3D12 Intel device when using FXC.
This CL works around issue tint:1798.
Bug: tint:1798
Change-Id: If2f4de836eaf5e7374bc2c1ae3fbe06b91a5bbd5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121160
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
The higher tier currently supports all D3D12 devices, all Metal,
and most Vulkan devices.
Bug: dawn:685
Change-Id: I5bcb778b92a073c9c1af943acee193073c0741ff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121101
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
It wasn't actually called, as array is parsed like any other templated type.
Fixed: tint:1850
Change-Id: I2f1c8b8990cf7f3a5f8b09316e4dc539dbe6535a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121520
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Avoid linearly searching for prefix_i. This becomes very slow when
adding the same prefix many times. Instead, cache each prefix and the
last index that was assigned, and start searching from there.
Note that this locally speeds up MaxLimitTests.MaxBufferBindingSize on
GL backends from about 10 minutes to a few seconds. This test creates a
very large struct, and Tint's GLES backend runs the PadStructs
transform, which produces a struct with 16384 members. Creating these
members triggers the behaviour described above when creating names for
each member.
Also replaced std::unordered_maps with utils::Hashmap.
Change-Id: I86678a049ac229ce617d500971e9c077ff5c10a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121440
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This makes the output value consistent between different platforms.
Change-Id: I4f94da4deac6998c4b809b03ed3b8f58d32bb1b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121501
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Change the DecomposeMemoryAccess to behave more like the DirectVariableAccess transform, in that it'll inline the access of buffer variable into the load / store helper functions, instead of passing the array down.
This avoids large array copies observed with FXC, which can have *severe* performance costs.
Fixed: tint:1819
Change-Id: I52eb3f908813f72ab9da446743e24a2637158309
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121460
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
This reverts commit 9cdc3343ff.
Reason for revert: For some reason, Windows kokoro bots are now taking objection to this test.
Original change's description:
> Add test setting the locale.
>
> This CL adds a test which sets the locale to one which uses `1,00`
> instead of `1.00`. This ensures the float emission will get the right
> format.
>
> Bug: tint:1686
> Change-Id: Ib87235c7beac351b7dcbf37534df07135da377e5
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120881
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
TBR=dsinclair@chromium.org,bclayton@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: I2ace266871958a2d467855d55079aae467195ce0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:1686
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121462
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Instead, compile pipelines synchronously.
When backend validation is on with Mac AMD, the driver crashes during
pipeline compilation. This seems to only occur when partition alloc
is enabled.
Bug: dawn:1200
Change-Id: I520087eeae9c356990962d0c4a96eba017735af1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121400
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
ExternalTexture has active, expired and destroyed states.
Only active state external texture is valid to submit.
Expired state external texture can be refresh to active but
destroyed external texture cannot be refresh.
Bug: chromium:1412338
Change-Id: Ic7f12d274d27b644f19ec3ef8b46c110610afa2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120982
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>