This patch implements buffer lazy initialization before writeBuffer():
if the buffer is not initialized and writeBuffer() doesn't cover the
whole buffer, the buffer will be cleared to 0, otherwise the buffer
shouldn't be cleared.
This patch also introduces a toggle LazyClearBufferOnFirstUse for the
development of buffer lazy initialization: before buffer lazy
initialization being completely supported, all the related code will
only be enabled behind this toggle to prevent the buffers with valid
content being unexpectedly cleared.
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: I99a2aa98ca4b9b21d69c6b32080afb525e2c4ad3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24041
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Otherwise on 32-bit platforms, creation of a buffer bigger than the max
size_t would overflow the check and no OOM would be produced.
Bug: chromium:1099621
Change-Id: I987a338b150d10c0eabc3eb5fb3b815a5c2a5ca2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
To avoid overly ticking, we only want to tick when:
1. the last submitted serial has moved beyond the completed serial
2. or the completed serial has not reached the future command serial added
by the trackers (MapRequestTracker, FenceSignalTracker, ErrorScopeTracker).
Bug: dawn:400
Change-Id: Ie7c65acc332846ac1a27f9a18f230149d96d2189
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19062
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
All the buffer backend files had basically the same implemenations
of MapRequestTracker and the tracker was owned by device backends.
This refactor puts MapRequestTracker into its own file
and has the tracker be owned by DeviceBase and BufferBase.
Bug: dawn:400
Change-Id: Id28422b575e9c04d4435d5f119e0ffe08c2d1ce8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21760
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Move mCompletedSerial and mLastSubmittedSerial to Device frontend and
add getters and setters for the device backend to access such.
This is to aid the Device in taking more ownership of Serials and Ticking.
Bug: dawn:400
Change-Id: Ifa53ac294a871e484716842a3d212373b57847c4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20480
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
To avoid accidental memory leaks on account of using raw pointers,
use Ref<TextureBase> as method return type except at Dawn interface
boundaries.
Change-Id: I6459062ee28984de2cb1d5a2059bc70cf82b2faf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
This will make it easier to support SPIRV as a chained sub-descriptor of
ShaderModuleDescriptor in follow-up CLs.
Also fix a couple style and formatting issues.
Bug: dawn:22
Change-Id: Iddaf1f87edee65687e17670b70024835918a0382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19864
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This makes all backends register the default queue at device
initialization time, so that the same queue is returned by
each call to GetDefaultQueue.
All usages of CreateQueue are replaced by GetDefaultQueue
except a couple ones that could use the queue initialized by
DawnTest::SetUp.
A deprecation warning mechanism is added so that users of Dawn
can now that they should upgrade their usage of the API. It also
comes with a backdoor so we can test that they are emitted.
New DeprecatedAPITests are added that will contain tests for
deprecated APIs, and will also check that deprecation warnings
are produced.
The special casing of GetDefaultQueue in the wire will be done
in a follow-up CL to ease the review. It happens to work through
the regular wire mechanisms at the moment but returns a different
object on each GetDefaultQueue call.
Bug: dawn:22
Change-Id: I78dc1fa474769674278d30040e8d05c658b88360
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19724
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Skia uses more warnings than Dawn, enable in Dawn directly so that
rolls of Dawn into Skia don't introduce warnings. These warnings
seem useful anyway.
Bug: chromium:1064305
Change-Id: I13dc776af84151131584a95caeee2cd21ae80fea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18964
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
What was previously the Device's loss status is now a state that also
contains the "being created" state. Its transitions are entirely
handled in the frontend which enforces somewhat uniform lifecycles
between backends.
The backend devices' ShutDownImpl() function is now guaranteed to be
called only during the destructor, which leads to further simplification.
Previously Destroy() could also be called when the device was first
lost. This require complications because, for example, a WGPUBuffer
could still exist, and would want to call some resource allocator
service after the call to Destroy(). Now destruction of the device's
backing API objects is deferred to the destructor. (that's ok as long
as the application can't submit any more work).
WaitForCompletion is now guaranteed to be called before ShutDownImpl() iff
the call to DeviceBase::Initialize was succesful and the backing device
not lost. The idea is that after DeviceBase::Initialize, the GPU can
have some work enqueued and we need to wait for it to complete before
deleting backing API objects. In the future we might also have backend
be reentrant, using WebGPU itself to implement parts of the backend.
Reentrant calls would only be allowed after DeviceBase::Initialize.
Also the DynamicUploader that was special-cased in all backends is
now handled entirely by the frontend.
Bug: dawn:373
Change-Id: I985417d67727ea3bc11849c999c5ef0e02403223
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18801
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
RefCounted (and derived) destructors should be protected on the class
to ensure the objects can ONLY be destructed by calling Release. This
avoids errors cause by destroying objects out from under code which
has an active reference count.
Unfortunately, many of the 'base' classes must continue having public
destructors because they are used as "blueprint" objects created on
the stack.
Added final on most-derived classes.
Ideas for future improvement:
- Change "base" objects to have protected destructors but create new
blueprint objects that privately derive from base objects. This
limits the blueprint object's usefulness to only be a blueprint.
- Modify createX methods to return Ref<Object> instead of Object*
Change-Id: I6f3b3b178118d135c4342cb912e982a3873d71af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18780
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The effect to the user is the same, the Dawn device gets lost. However
we need to make the difference internally because when the backend
device is lost we can clean up immediately. On the contrary on internal
errors, the backend device is still alive and processing commands so we
need to gracefully shut it down.
Bug: dawn:269
Change-Id: Ie13b33a4f9ac2e1f5f98b3723d83cf1c6205c988
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17965
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Now that all backends use slab-allocated bind groups, this patch also
moves the BindGroup implementation with owned-data into the Null backend.
Bug: dawn:340
Change-Id: I08a952075b382008fb82f1fbab3f779cc05bc2a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16747
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
The state-tracking of the webgpu.h swapchain is a bit complicated
because contrary to implementation-based swapchains, they have more
guarantees and a "replacing mechanism". For example instead of hoping
the implementation-based swapchain resize automatically, the
surface-based swapchain needs to be replaced by a new swapchain and
invalidated.
This mechanism of invalidation also needs to be triggered when the last
reference to the surface is lost because we don't want to risk the
application destroying the window from under us.
Adds tests for all the cases of invalidation I could think of apart from
device loss.
Bug: dawn:269
Change-Id: Id515dbb640e13c6e30bb1f1e93b8e54f1e2bba4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15400
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit changes wgpu::Device::CreateSwapChain to take an additional
wgpu::Surface argument. Passing nullptr is enough to stay on the
previous swapchain implementation, until the new one is ready.
In order to support both the "old" implementation-based swapchains and
the "new" surface-based swapchains. SwapChainBase is now split into
three abstract classes:
- SwapChainBase that has a virtual method for each of the
wgpu::SwapChain methods.
- OldSwapChainBase that corresponds to the implementation-based
swapchains.
- NewSwapChainBase that will contain the surface-based swapchain
implementation and will eventually just be renamed to SwapChainBase.
The interaction of the surface-based swapchains with the Surface objects
aren't implemented yet, neither are the swapchain methods. Only creation
works.
Validation tests for surface-based swapchain creation are added in the
end2end test target because they need to create OS windows.
Bug: dawn:269
Change-Id: I7e07d6c666479867b9a16d7b1b8c181d5dbd69a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15281
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Handle DeviceLostCallback once DeviceLost error occurs.
Disallow any other commands or actions on device to happen after device
has been lost.
Bug: dawn:68
Change-Id: Icbbbadf278cae5e6213050d00439118789c863dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12801
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
The dawn_native::Adapter::GetPCIInfo/GetBackendType/GetDeviceType
methods are now deprecated in favor of a method returning a webgpu.h
AdapterProperties structure. Deprecated function are still available to
avoid breaking Chromium or Skia compilation.
This reduces the difference between dawn.json and webgpu.h
BUG=dawn:160
Change-Id: Ib68fe1c4d1d87676c01c212c91f80fdd26056c56
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14541
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
To help with Device Loss, this splits Device backend destructors
to WaitForIdleForDestruction and Destroy.
WaitForIdleForDestruction waits for GPU to finish, checks errors and gets
ready for destruction.
Destroy is used to clean up and release resources used by device,
does not wait for GPU or check errors.
Bug: dawn:68
Change-Id: I054fd735e8d5b289365604209f38e616c723a4e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
This is the first step for having a fully operational SPVC usage
path. This version of SPVC integration uses SPVC for setting up the
options to the compiler, but a lot of the actual interaction with
spirv-cross is done in Dawn, just via SPVC's compiler object.
Future CLs will migrate more of the spirv-cross interaction to using
the SPVC API, eventually removing the need for Dawn to know about
spirv-cross.
BUG=dawn:288
Change-Id: I68e0773f910d7fe967235b6987b3debe1d13883f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14143
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This was unnecessary verbosity. Fix this by having the ProcTable
generator using type aliases so all types appear like they have
"Base".
BUG=
Change-Id: I8c472fb924f6ce739e4e41038452381b4f727a2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13442
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Closing a command list can fail. We need to handle the error
gracefully instead of ignoring it.
As a fallout from adding MaybeError to ExecuteCommandList, need to
also add MaybeError to TickImpl, and OnBeforePresent.
Bug:dawn:19
Change-Id: I13685f3dd731f4ab49cbff4ce4edfa960d630464
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11841
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Everyone using spirv-cross includes its headers via <spirv_msl.hpp> for
example. Make Dawn match that convention so it can play better with the
setup used by other projects.
Still leave <spirv-cross/spirv_msl.hpp> working for now because it is
used by shaderc_spvc. A follow up CL to that repo will do the same
change.
BUG=
Change-Id: I9dc590a809d7ba733113b07930a285acfca64a66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10801
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
DeviceLost is a better name because we don't have a "context" as in
OpenGL.
Bug: dawn:153
Change-Id: Idf7fcb731a0e138f46a81fb31f0d11ff58b4fa96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10541
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This is to match the naming convention of WebGPU's WebIDL and webgpu.h
BUG=dawn:22
Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch refactors the current implementation of BC formats to treat
it as the first extension in Dawn and adds all the related tests.
Note that in Dawn all the extensions are disabled unless we enable them
when we create the device, which means the BC formats can only be used
when we enable the related extension on the creation of the device, and
the creation of the device will fail if the adapter does not support the
extension
BUG=dawn:42
TEST=dawn_end2end_tests
TEST=dawn_unittests
Change-Id: I04d818b0218ebb3b1b7a70a4fea71779f308f85f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9520
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
These are the CommandEncoder, ComputePass and CommandBuffer descriptors
that contains nothing but a debug name for now but are important for
later extensibility. Defaults are added so the C++ API doesn't require
the descriptors to be passed as arguments.
Also renames variables named "info" for RenderPassDescriptor to
"descriptor" as is now the standard in the codebase.
BUG=dawn:22
Change-Id: I9de4cfbbce952d01fb79ed1d9f34825a6fa174f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8686
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
The pending CopyFromStagingBuffer operation didn't keep a reference to
its Buffer causing a use-after free in some cases.
BUG=chromium:976573
Change-Id: Ib53c294874d175d2a21b65676fb71e62f42619b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8365
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Now that CreateBufferMapped is implemented. Buffers of any usage may
be initialized with staging data. All buffers need to have backing data
otherwise copying from staging data to the buffer will dereference nullptr.
Bug: chromium:971542
Change-Id: I623cc236ffab918ec048cd1949520a4cb329c1b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7980
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This requires some changes in the wire because WireCmd doesn't know the
size of void. This also adds a handwritten implementation of the Wire
commands for SetSubData that internally converts to uint8_t so that
WireCmd can generate the de/serialization.
BUG=dawn:160
Change-Id: Icbf0fd7dd841639ee6f67333844e027b27a8afcc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7780
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This uses an intermediate staging buffer to copy data into the buffer.
Bug: dawn:7
Change-Id: I3bda19a8450ef0eddc5b4382ce1b9120f074b917
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7500
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Should prevent some uninteresting fuzzer failures.
Bug: dawn:37
Change-Id: I6b2bef01deb700239e02ef5afa9313023ec83899
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7483
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>