Adds an additional buffer and frame to the D3D12 swap chain to
unthrottle fps in situations where we can't maintain a constant 60fps.
Bug: dawn:142
Change-Id: I06ef697ca37608dc51816dd99de5534cb8c9b843
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6840
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This is to match Chromium style.
Change-Id: Ic97cc03e2291c653ade9662ba3d5e629872b10ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5482
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This is needed to implement the timeline fence signal tracker in the frontend
Bug: dawn:26
Change-Id: Id6eb2afb81385de5093b57c5cb23ace93c8aab1b
Reviewed-on: https://dawn-review.googlesource.com/c/2741
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>