This patch makes the |layout| member of the Render|ComputePipelineDescriptor
optional. If it is not provided, a default layout is created from the
ShaderModules provided and used to replace the layout in the descriptor.
Then, pipeline.GetBindGroupLayout may be called to get the existing, or
the computed bind group layout. If no bind group layout exists at the
provided index, an empty bind group layout is returned.
Bug: dawn:276
Change-Id: I276ed0296a2f1f2d8131fa906a4aefe85d75b3a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13741
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
This was used to make the distinction between native-only methods that
were those manipulating "natively defined" types, and the rest. Now that
all "natively defined" objects are "callback" instead this name didn't
make sense.
The only relevant thing is that in C there are the Reference and Release
methods that don't appear in dawn.json and shouldn't be exposed on C++
objects. Hence most of the native_methods() calls in the templates are
updated to be c_methods() calls except for the webgpu_cpp templates that
use type.methods directly.
BUG=dawn:22
Change-Id: I65c160b8b8a829e4728862c65bc67268a46f445e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13902
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
This replaces all instances of "natively defined" with callbacks and
adds information about the callbacks arguments so that their typedefs
can be autogenerated in dawn.json.
Also adds all the methods using callbacks to the list of handwritten
client commands so that the wire templates don't try to generate code
for them.
BUG=dawn:22
Change-Id: I30ce01e3e688a16b31efa74d0c94ebafdca00985
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13901
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
webgpu.h is the "official" header for WebGPU in native and is being
developed in https://github.com/webgpu-native/webgpu-headers
dawn.h and dawncpp.h are changed to become webgpu.h and webgpu_cpp.h
respectively and use the new naming convention. New dawn.h and dawncpp.h
headers are created that just proxy the types, constants and functions
to their WebGPU counterpart.
Almost no naming change is done in Dawn in this commit, which help check
that the proxying headers work correctly. A couple changes were
necessary, in particular for tests of the internal of dawncpp.h, and a
workaround for a standard library bug for std::underlying_type was
removed because it is no longer needed and got in the way.
Finally since some templates were renamed to match the name of the file
they create instead of using the generic "api" name.
BUG=dawn:22
Change-Id: I12ee22d0b02ccb5b8a52ceccabb3e63ce74da007
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12480
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>