Commit Graph

10 Commits

Author SHA1 Message Date
James Price a5d73ce965 transform/shader_io: Generate a wrapper function
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.

The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.

The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.

Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-04 22:15:28 +00:00
David Neto 889b77a2a1 writer: avoid type breakage during AppendVector
When building a vector via tint::writer::AppendVector, and the
vector argument is already a vector constructor, expand that
vector constructor into its components only when those components
are all scalars.  This avoids a type breakage which can occur with cases
like this:

 vector argument is:
	  vec2<i32>(vec2<u32>(0u,1u))
 scalar argument is:
          2

Before this fix, the result was:
  vec2<i32>(0u, 1u, 2);

But should be this instead:
  vec3<i32>(vec2<u32>(0u,1u),2)

This was noticed in SPIR-V writer output when forming a coordinate
vector from a an unsigned WGSL coordinate vector with a signed array
vector.

Fixed: tint:1048
Change-Id: Id46665739cc23da0ca58b9baabf7b4531b86350b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60040
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-28 16:31:36 +00:00
Ben Clayton 1b03f0a07a reader/wgsl: Generate ForLoopStatements
Instead of LoopStatements.

Update the writers to handle these.

Fixed: tint:952
Change-Id: Ibef66e133224810efc28c224d910b5e21f71f8d6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57203
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-07-08 21:23:33 +00:00
Ben Clayton 0e41747281 writer/hlsl: Emit for-loops where possible.
Use the new transforms to try and simplify loops into for-loops.
Emit loops when the initialiser, condition and continuing are simple enough to do so.

Bug: tint:952
Change-Id: I5b3c225b245ffa72996abf6a70f52a9cd25b748e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56772
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-07-02 22:17:25 +00:00
Ben Clayton 51b9da45c8 writer/hlsl: Fix level packing for textureLoad()
This was spectacularly broken. Caught by CTS.

Change-Id: Iebf9dd5934be8ef4ec4217d60d5691aee73f5ea3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56501
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-06-30 08:51:36 +00:00
Ben Clayton 165512c57e writer/hlsl: Emit UBO as an array of vector
Instead of a ConstantBuffer.

HLSL requires that each structure field in a UBO is 16 byte aligned.
WGSL has much looser constraints with its UBO field alignment rules.

Instead generate an array of uint4 vectors, and index into this, much
like we index into [RW]ByteAddressBuffers for SSBOs.

Extend the DecomposeStorageAccess transform to support uniforms too.
This has been renamed to DecomposeMemoryAccess.

Change-Id: I3868ff80af1ab3b3dddfbf5b969724cb87ef0744
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55246
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-06-18 21:15:25 +00:00
Ben Clayton d47eb3a965 writer/hlsl: Generate padding for UBO padded structs
Combined with the new PadArrayElements transform, arrays with strides
are now correctly emitted.

Fixed: tint:182
Fixed: tint:895
Change-Id: I26a1be94dee6e4c9d9747c8317a932fc1fb3c810
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54640
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-16 09:50:11 +00:00
Ben Clayton 7e00263c01 wgsl: Remove [[access]] and [[offset]] decorations
These have been deprecated, and their usages in Dawn, CTS and samples have been updated.

Fixed: tint:846
Change-Id: I74b831fd5be2e7ca02e8208835eac8beddcef9af
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54325
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-16 09:19:36 +00:00
Ben Clayton 5d2f34ecf2 writer/hlsl: Simplify emission logic, clean up output
And fix issues where global variables would not be emitted unless they were transitively referenced by an entry point.

This change requires crbug.com/tint/697 to be fixed before landing.

Change-Id: I712bd9d369e08c9a3cdfb0f114c3609584f91f28
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-16 09:19:36 +00:00
Ben Clayton 3628949efc test: Add bug cases taken from monorail
Some now pass, some still fail.

If we fix bugs and they begin to pass, we have a better chance of noticing and marking the issues as fixed.

Change-Id: I7278f960967a570ccde8865dcf2aa580235559bf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54062
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-06-10 18:49:14 +00:00