Roll SPIRV-Headers and SPIRV-Tools so we can roll shaderc so we can use
libshaderc_spvc in the SPIRV-Cross fuzzers.
BUG=dawn:95
Change-Id: I02f8dd4788e3094b1b59a99a27fdeba94d3aa47f
Reviewed-on: https://dawn-review.googlesource.com/c/4220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
909f0d3d31..ce7d92182b
$ git log 909f0d3d3..ce7d92182 --date=short --no-merges --format='%ad %ae %s'
2019-01-22 fjhenigman Use the full spirv-cross dependency. (#550)
2019-01-22 corentin BUILD.gn: fix build error on is_component_build=true (#549)
2019-01-21 corentin BUILD.gn: Make libraries Chromium-style "components" (#548)
2019-01-17 fjhenigman Disable spvc build by default. (#542) (#547)
2019-01-16 fjhenigman Fix build with exceptions off. (#546)
2019-01-16 dneto Fix MinGW: Format %lu must be unsigned long. (#544)
2019-01-16 dneto Fix leaks in tests (#545)
2019-01-15 fjhenigman Fix ASAN build. (#543)
2019-01-15 fjhenigman Add libshaderc_spvc interface to SPIRV-Cross. (#524)
2019-01-15 fjhenigman Fix NDK build. (#540)
2019-01-11 dneto Android.mk: better fallback for SPIRV-Tools dir (#538)
2019-01-09 dj2 Roll RE2 Dep (#537)
2019-01-07 dj2 Fixup source matching test (#534)
2019-01-03 fjhenigman Fix Windows test script return value. (#533)
2019-01-02 dj2 Switch GLSLang to upstream (#515)
2018-12-28 alex Generate source text debug info if requested (#455) (#532)
2018-12-27 ehsann [kokoro] Stop running tests on VS 2013 builds. (#531)
2018-12-21 fjhenigman Update Android NDK. (#530)
2018-12-17 dneto Test shader uniforms need descriptor set and binding (#523)
2018-12-17 kknb1056 Add git clone of re2 and effcee to the Dockerfile (#527)
2018-11-28 dj2 Update to use Android.mk from glslang (#520)
2018-11-22 dneto Add unit tests for mesh and task shaders
2018-11-21 arseny.kapoulkine Add support for NV_EXTENSIONS in #pragma shader_stage()
2018-11-19 dj2 Build file updates. (#514)
2018-11-15 dj2 Fixup shadowed variables (#513)
2018-10-11 dneto Unpin googletest. It has been fixed upstream
2018-11-13 dj2 Add effcee and re2 when building spirv-tools tests (#510)
2018-10-24 dj2 Only include third_party directories if needed. (#507)
Created with:
roll-dep third_party/shaderc
TBR=kainino@chromium.org
BUG=dawn:29
Change-Id: I30df4fe9423465d5db135874f6dec2687391e505
Reviewed-on: https://dawn-review.googlesource.com/c/4160
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
We build mac target with a warning that v8_current_cpu is set as a
build argument but not declared, actually v8 is not imported here.
Fixed this in chromium build system and pick up the fix in Dawn.
See https://chromium-review.googlesource.com/c/chromium/src/+/1369645
Change-Id: I266650907dc2d290c92d425a9b9609bf14c1d36b
Reviewed-on: https://dawn-review.googlesource.com/c/3220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
New additions to the validation for the WebGPU execution environment
broke all the tests that use shaders because tests don't produce valid
SPIR-V for WebGPU and also backends don't know how to lower
WebGPU-flavored SPIR-V to target languages.
Also rolls SPIRV-Headers to a version compatible with SPIRV-Tools
TBR=kainino@chromium.org
BUG=dawn:57
Change-Id: Icd9a199efc39cf143e38d64841eb4b122c9f54a9
Reviewed-on: https://dawn-review.googlesource.com/c/2706
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
build/win_toolchain.json was updated out of band so we need to roll all
Chromium's build support repos to pick up the respective change to
build/vs_toolchain.py
In the meantime, LASTCHANGE-related functionality changed and requires a
new hook to run before we can call `gn gen`.
TBR=kainino@chromium.orgTBR=senorblanco@chromium.org
BUG=chromium:906559
Change-Id: Ic5d297b5700193ca72b02874073e6c553f06e04f
Reviewed-on: https://dawn-review.googlesource.com/c/2560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
These new versions contain the fix for not having static libraries
with no sources depending on source sets in their BUILD.gn
BUG=chromium:870747
Change-Id: Ib979d5ee581f37db22347f0f725086a9b9833d07
Reviewed-on: https://dawn-review.googlesource.com/c/1900
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This rolls glslang and shaderc to be able to use their BUILD.gn files,
and also rolls SPIRV-Tools and spirv-headers to have compatible
versions.
BUG=chromium:870747
Change-Id: I13c615f6f3d148c9b69f06547992bf5910e04e62
Reviewed-on: https://dawn-review.googlesource.com/c/1680
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
GN files are checked using the canned presubmit check but we cannot do
the same for C/C++ files: the canned check uses git cl format which can
only use clang-format 5.0 and requires formatting of all the source
code.
Instead we write our own clang-format check, reusing the script that
checks formatting on Travis. To have a recent version of clang-format we
import one from a helper repo.
This also fix a formatting error in .gn and adds licenses to the
clang-format linting scripts.
Change-Id: I4d8208472a8a6bd32ae3ef41c3145abf270a4c37
This makes the Linux GN builds use the Chromium copy of binutils and
also makes all platforms use the "custom libcxx" which is libc++.
We do this so that the build doesn't depend on anything from the system
on Linux because our bots are still on trusty with very old libstdc++
and linkers.
Change-Id: I0570fb474f2945c3565e78a56aba66c1a2619afc
In the DEPS file we are going to use Chromium's mirror of
github.com/KhronosGroup/SPIRV-Cross so we need to adjust .gitmodules to
point to it instead of Kangz/SPIRV-Cross. Also take that opportunity to
roll SPIRV-Cross.
Change-Id: I4f53a4fc54f5b1b9a754ac55e976c81e5eeabeb2
This makes the Jinja2 (and MarkupSafe) installation hermetic by
adding it to the DEPS and making the code generator add them in the
first spot of the python path.