4 Commits

Author SHA1 Message Date
Corentin Wallez
fffe6dfa16 Split backend/common in backend/ and common/
This directory used to contain both the state tracking code for the
backends, and the common utilities that could be used both by the
backends and the rest of the code. Things are now:

 - src/common is utility code for the whole repo
 - src/backend contains libNXT's code
 - src/utils is utility code that we don't want in libNXT

This commit also changes all includes to use global paths from src/
bacause it had to touch a bunch of #include statements anyway.
2017-07-06 17:54:52 -04:00
Austin Eng
8fa550c015 Add D3D12 buffer/buffer buffer/texture and texture/buffer copies
Right now, this only works if textures are 256-byte aligned
2017-07-06 16:57:54 -04:00
Austin Eng
6774bce06e Remove unused Device member in D3D12 TextureView and BufferView 2017-07-06 16:57:54 -04:00
Austin Eng
aecf0b130e Add D3D12 buffer, texture, and sampler binding 2017-07-04 14:30:34 -04:00