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Only Constants.h remains in no namespace; but it may be addressed in the future as well. Bug: dawn:302 Change-Id: Ib9b9ab4b974ad1de1bb9f2302f4d24d8216f55e4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132841 Kokoro: Austin Eng <enga@chromium.org> Auto-Submit: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
119 lines
4.3 KiB
C++
119 lines
4.3 KiB
C++
// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <vector>
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#include "dawn/native/BindGroupLayout.h"
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#include "dawn/native/Device.h"
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#include "dawn/native/dawn_platform.h"
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#include "dawn/tests/DawnTest.h"
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#include "dawn/utils/WGPUHelpers.h"
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namespace dawn {
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namespace {
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class InternalStorageBufferBindingTests : public DawnTest {
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protected:
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static constexpr uint32_t kNumValues = 4;
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static constexpr uint32_t kIterations = 4;
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void SetUp() override {
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DawnTest::SetUp();
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DAWN_TEST_UNSUPPORTED_IF(UsesWire());
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}
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wgpu::ComputePipeline CreateComputePipelineWithInternalStorage() {
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wgpu::ShaderModule module = utils::CreateShaderModule(device, R"(
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struct Buf {
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data : array<u32, 4>
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}
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@group(0) @binding(0) var<storage, read_write> buf : Buf;
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@compute @workgroup_size(1)
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fn main(@builtin(global_invocation_id) GlobalInvocationID : vec3u) {
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buf.data[GlobalInvocationID.x] = buf.data[GlobalInvocationID.x] + 0x1234u;
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}
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)");
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// Create binding group layout with internal storage buffer binding type
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native::BindGroupLayoutEntry bglEntry;
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bglEntry.binding = 0;
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bglEntry.buffer.type = native::kInternalStorageBufferBinding;
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bglEntry.visibility = wgpu::ShaderStage::Compute;
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native::BindGroupLayoutDescriptor bglDesc;
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bglDesc.entryCount = 1;
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bglDesc.entries = &bglEntry;
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native::DeviceBase* nativeDevice = native::FromAPI(device.Get());
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Ref<native::BindGroupLayoutBase> bglRef =
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nativeDevice->CreateBindGroupLayout(&bglDesc, true).AcquireSuccess();
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wgpu::BindGroupLayout bgl = wgpu::BindGroupLayout::Acquire(native::ToAPI(bglRef.Detach()));
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// Create pipeline layout
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wgpu::PipelineLayoutDescriptor plDesc;
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plDesc.bindGroupLayoutCount = 1;
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plDesc.bindGroupLayouts = &bgl;
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wgpu::PipelineLayout layout = device.CreatePipelineLayout(&plDesc);
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wgpu::ComputePipelineDescriptor pipelineDesc = {};
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pipelineDesc.layout = layout;
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pipelineDesc.compute.module = module;
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pipelineDesc.compute.entryPoint = "main";
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return device.CreateComputePipeline(&pipelineDesc);
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}
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};
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// Test that query resolve buffer can be bound as internal storage buffer, multiple dispatches to
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// increment values in the query resolve buffer are synchronized.
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TEST_P(InternalStorageBufferBindingTests, QueryResolveBufferBoundAsInternalStorageBuffer) {
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std::vector<uint32_t> data(kNumValues, 0);
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std::vector<uint32_t> expected(kNumValues, 0x1234u * kIterations);
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uint64_t bufferSize = static_cast<uint64_t>(data.size() * sizeof(uint32_t));
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wgpu::Buffer buffer =
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utils::CreateBufferFromData(device, data.data(), bufferSize,
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wgpu::BufferUsage::QueryResolve | wgpu::BufferUsage::CopySrc);
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wgpu::ComputePipeline pipeline = CreateComputePipelineWithInternalStorage();
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wgpu::BindGroup bindGroup =
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utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, buffer, 0, bufferSize}});
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
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pass.SetPipeline(pipeline);
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pass.SetBindGroup(0, bindGroup);
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for (uint32_t i = 0; i < kIterations; ++i) {
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pass.DispatchWorkgroups(kNumValues);
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}
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pass.End();
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), buffer, 0, kNumValues);
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}
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DAWN_INSTANTIATE_TEST(InternalStorageBufferBindingTests,
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D3D12Backend(),
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MetalBackend(),
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VulkanBackend());
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} // anonymous namespace
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} // namespace dawn
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