Ben Clayton 9dc48bcef3 tint: Rename 'type' to 'alias'
Bug: tint:1812
Change-Id: I50bd8b036b47b4ec223a81eda53bd658d19645e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117211
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-24 14:55:17 +00:00

59 lines
1.2 KiB
WebGPU Shading Language

struct buf1 {
v1 : vec2<f32>,
}
struct strided_arr {
@size(16)
el : i32,
}
alias Arr = array<strided_arr, 2u>;
struct buf0 {
x_GLF_uniform_int_values : Arr,
}
@group(0) @binding(1) var<uniform> x_6 : buf1;
var<private> x_GLF_color : vec4<f32>;
@group(0) @binding(0) var<uniform> x_8 : buf0;
fn main_1() {
var b : bool;
b = true;
let x_38 : f32 = x_6.v1.x;
let x_40 : f32 = x_6.v1.y;
if ((x_38 > x_40)) {
let x_45 : f32 = x_6.v1.x;
let x_47 : f32 = x_6.v1.y;
if ((x_45 < x_47)) {
b = false;
}
}
let x_51 : bool = b;
if (x_51) {
let x_10 : i32 = x_8.x_GLF_uniform_int_values[0].el;
let x_11 : i32 = x_8.x_GLF_uniform_int_values[1].el;
let x_12 : i32 = x_8.x_GLF_uniform_int_values[1].el;
let x_13 : i32 = x_8.x_GLF_uniform_int_values[0].el;
x_GLF_color = vec4<f32>(f32(x_10), f32(x_11), f32(x_12), f32(x_13));
} else {
let x_14 : i32 = x_8.x_GLF_uniform_int_values[1].el;
let x_65 : f32 = f32(x_14);
x_GLF_color = vec4<f32>(x_65, x_65, x_65, x_65);
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>,
}
@fragment
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}