dawn-cmake/third_party/abseil-cpp/absl/random/internal/gaussian_distribution_genta...

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4.1 KiB
C++

// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Generates gaussian_distribution.cc
//
// $ blaze run :gaussian_distribution_gentables > gaussian_distribution.cc
//
#include "absl/random/gaussian_distribution.h"
#include <cmath>
#include <cstddef>
#include <iostream>
#include <limits>
#include <string>
#include "absl/base/macros.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace random_internal {
namespace {
template <typename T, size_t N>
void FormatArrayContents(std::ostream* os, T (&data)[N]) {
if (!std::numeric_limits<T>::is_exact) {
// Note: T is either an integer or a float.
// float requires higher precision to ensure that values are
// reproduced exactly.
// Trivia: C99 has hexadecimal floating point literals, but C++11 does not.
// Using them would remove all concern of precision loss.
os->precision(std::numeric_limits<T>::max_digits10 + 2);
}
*os << " {";
std::string separator = "";
for (size_t i = 0; i < N; ++i) {
*os << separator << data[i];
if ((i + 1) % 3 != 0) {
separator = ", ";
} else {
separator = ",\n ";
}
}
*os << "}";
}
} // namespace
class TableGenerator : public gaussian_distribution_base {
public:
TableGenerator();
void Print(std::ostream* os);
using gaussian_distribution_base::kMask;
using gaussian_distribution_base::kR;
using gaussian_distribution_base::kV;
private:
Tables tables_;
};
// Ziggurat gaussian initialization. For an explanation of the algorithm, see
// the Marsaglia paper, "The Ziggurat Method for Generating Random Variables".
// http://www.jstatsoft.org/v05/i08/
//
// Further details are available in the Doornik paper
// https://www.doornik.com/research/ziggurat.pdf
//
TableGenerator::TableGenerator() {
// The constants here should match the values in gaussian_distribution.h
static constexpr int kC = kMask + 1;
static_assert((ABSL_ARRAYSIZE(tables_.x) == kC + 1),
"xArray must be length kMask + 2");
static_assert((ABSL_ARRAYSIZE(tables_.x) == ABSL_ARRAYSIZE(tables_.f)),
"fx and x arrays must be identical length");
auto f = [](double x) { return std::exp(-0.5 * x * x); };
auto f_inv = [](double x) { return std::sqrt(-2.0 * std::log(x)); };
tables_.x[0] = kV / f(kR);
tables_.f[0] = f(tables_.x[0]);
tables_.x[1] = kR;
tables_.f[1] = f(tables_.x[1]);
tables_.x[kC] = 0.0;
tables_.f[kC] = f(tables_.x[kC]); // 1.0
for (int i = 2; i < kC; i++) {
double v = (kV / tables_.x[i - 1]) + tables_.f[i - 1];
tables_.x[i] = f_inv(v);
tables_.f[i] = v;
}
}
void TableGenerator::Print(std::ostream* os) {
*os << "// BEGIN GENERATED CODE; DO NOT EDIT\n"
"// clang-format off\n"
"\n"
"#include \"absl/random/gaussian_distribution.h\"\n"
"\n"
"namespace absl {\n"
"ABSL_NAMESPACE_BEGIN\n"
"namespace random_internal {\n"
"\n"
"const gaussian_distribution_base::Tables\n"
" gaussian_distribution_base::zg_ = {\n";
FormatArrayContents(os, tables_.x);
*os << ",\n";
FormatArrayContents(os, tables_.f);
*os << "};\n"
"\n"
"} // namespace random_internal\n"
"ABSL_NAMESPACE_END\n"
"} // namespace absl\n"
"\n"
"// clang-format on\n"
"// END GENERATED CODE";
*os << std::endl;
}
} // namespace random_internal
ABSL_NAMESPACE_END
} // namespace absl
int main(int, char**) {
std::cerr << "\nCopy the output to gaussian_distribution.cc" << std::endl;
absl::random_internal::TableGenerator generator;
generator.Print(&std::cout);
return 0;
}