dawn-cmake/test/tint/bug/tint/1573.wgsl.expected.glsl
Stephen White 863d9edf59 GLSL: Change Add[Spirv]BlockAttribute to support GLSL
Modify the AddSpirvBlockAttribute transform to fix top-level structure
access of uniform, storage and push-constant buffers for use in the
GLSL backend. The small change to the transform makes the transform
wrap host-sharable buffers, if they're also used as a
non-host-sharable structure. Also rename the transform to
AddBlockAttrbibute in order to reflect its wider applicability.

Change-Id: Ib2bf4ebf6bce72790791dbae9387032be765e4b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101061
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-09-02 19:19:10 +00:00

26 lines
598 B
GLSL

#version 310 es
struct atomic_compare_exchange_resultu32 {
uint old_value;
bool exchanged;
};
layout(binding = 0, std430) buffer a_block_ssbo {
uint inner;
} a;
void tint_symbol() {
uint value = 42u;
atomic_compare_exchange_resultu32 atomic_compare_result;
atomic_compare_result.old_value = atomicCompSwap(a.inner, 0u, value);
atomic_compare_result.exchanged = atomic_compare_result.old_value == 0u;
atomic_compare_exchange_resultu32 result = atomic_compare_result;
}
layout(local_size_x = 16, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}