Ben Clayton 01e4b6fc18 wgsl: Replace [[decoration]] with @decoration
Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2022-01-19 22:46:57 +00:00

47 lines
743 B
WebGPU Shading Language

struct buf0 {
injectionSwitch : vec2<f32>;
};
var<private> x_GLF_color : vec4<f32>;
@group(0) @binding(0) var<uniform> x_6 : buf0;
fn main_1() {
var j : i32;
var x_41 : f32;
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
loop {
let x_32 : f32 = x_6.injectionSwitch.x;
j = i32(x_32);
loop {
let x_8 : i32 = j;
if ((x_8 < 2)) {
} else {
break;
}
return;
}
continuing {
x_41 = x_6.injectionSwitch.y;
if ((0.0 > x_41)) {
} else {
break;
}
}
}
let x_43 : i32 = i32(x_41);
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}