dawn-cmake/test/tint/builtins/gen/literal/textureStore/e0b666.wgsl.expected.wgsl

22 lines
391 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_storage_1d<bgra8unorm, write>;
fn textureStore_e0b666() {
textureStore(arg_0, 1i, vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_e0b666();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_e0b666();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_e0b666();
}