mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-10 05:59:07 +00:00
- Adds supports for the ETC2 and ASTC extensions.
- Adds support for all texture formats supported by the spec.
- Removes pipeline statistic queries.
- Removes support for depthClamping since it has been reworked in a
depthClipControl extension that Dawn doesn't implement yet.
- Removes GPUCommandBuffer.getExecutionTime.
- Adds support for GPUCommandBuffer.clearBuffer.
- Removes writeTimestamp inside passes and adds TODO to add support for
timestampWrites.
67edc187f5...0aadaca4c5
$ git log 67edc187f..0aadaca4c --date=short --no-merges --format='%ad %ae %s'
2022-01-07 dneto Clarify fract (#2485)
2022-01-07 dneto Clarify fract (#2485)
2022-01-07 dneto Clarify fract (#2485)
2022-01-06 dneto Behaviors: Ban obviously infinite loops (#2430)
2022-01-06 dneto Fix declaration-and-scope section for out-of-order decls (#2479)
2022-01-06 dneto Behaviors: Ban obviously infinite loops (#2430)
2022-01-06 dneto Fix declaration-and-scope section for out-of-order decls (#2479)
2022-01-06 dneto Behaviors: Ban obviously infinite loops (#2430)
2022-01-06 dneto Fix declaration-and-scope section for out-of-order decls (#2479)
2022-01-06 dneto Move Limits section to under "WGSL Program" (#2480)
2022-01-06 dneto Move Limits section to under "WGSL Program" (#2480)
2022-01-06 dneto Move Limits section to under "WGSL Program" (#2480)
2022-01-05 dneto [editorial] Rename "built-in variable" -> "built-in value" (#2476)
2022-01-05 dneto [editorial] Rename "built-in variable" -> "built-in value" (#2476)
2022-01-05 dneto [editorial] Rename "built-in variable" -> "built-in value" (#2476)
2022-01-05 dneto Only define image format names usable for storage textures (#2475)
2022-01-05 dneto Only define image format names usable for storage textures (#2475)
2022-01-05 dneto Only define image format names usable for storage textures (#2475)
2022-01-04 dneto Remove 'read','read_write','write' as keywords, image formats as keywords (#2474)
2022-01-04 dneto Remove 'read','read_write','write' as keywords, image formats as keywords (#2474)
2022-01-04 dneto Remove 'read','read_write','write' as keywords, image formats as keywords (#2474)
2022-01-04 jrprice [editorial] wgsl: left shifts are logical (#2472)
2022-01-04 jrprice [editorial] wgsl: left shifts are logical (#2472)
2022-01-04 jrprice [editorial] wgsl: left shifts are logical (#2472)
2022-01-04 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7371fbf6d3 🚀
2021-12-30 kvarkus Texture format caps for MSAA and resolve (#2463)
2021-12-30 kvarkus Texture format caps for MSAA and resolve (#2463)
2021-12-30 kvarkus Texture format caps for MSAA and resolve (#2463)
2021-12-30 kainino Fully describe validation of render attachments (#2458)
2021-12-30 kainino Fully describe validation of render attachments (#2458)
2021-12-30 kainino Fully describe validation of render attachments (#2458)
2021-12-29 kainino Rework encoder state and mixins (#2452)
2021-12-29 kainino Rework encoder state and mixins (#2452)
2021-12-29 kainino Rework encoder state and mixins (#2452)
2021-12-29 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@68fe77316d 🚀
2021-12-29 mehmetoguzderin Fix examples classes, globals, and previews (#2412)
2021-12-29 mehmetoguzderin Fix examples classes, globals, and previews (#2412)
2021-12-29 mehmetoguzderin Fix examples classes, globals, and previews (#2412)
2021-12-28 kainino Clarify that attachments may not alias (#2454)
2021-12-28 kainino Clarify that attachments may not alias (#2454)
2021-12-28 kainino Clarify that attachments may not alias (#2454)
2021-12-28 shaobo.yan Add source image orientation to copyExternalImageToTexture (#2376)
2021-12-28 shaobo.yan Add source image orientation to copyExternalImageToTexture (#2376)
2021-12-28 shaobo.yan Add source image orientation to copyExternalImageToTexture (#2376)
2021-12-28 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@e7224b9949 🚀
2021-12-24 kainino Restore the box around algorithm divs (#2453)
2021-12-24 kainino Restore the box around algorithm divs (#2453)
2021-12-24 kainino Restore the box around algorithm divs (#2453)
2021-12-24 kainino Define GPUTextureViewDimension values (#2455)
2021-12-24 kainino Define GPUTextureViewDimension values (#2455)
(...)
2021-10-14 dneto Deploying to gh-pages from @ gpuweb/gpuweb@6f239ffda6 🚀
2021-10-14 lokokung Add ETC2 and ASTC texture formats and feature name documentation (#2180)
2021-10-14 lokokung Add ETC2 and ASTC texture formats and feature name documentation (#2180)
2021-10-14 lokokung Add ETC2 and ASTC texture formats and feature name documentation (#2180)
2021-10-14 kvark Deploying to gh-pages from @ gpuweb/gpuweb@ab71f65a80 🚀
2021-10-13 dneto describe builtin functions as prototypes (#2178)
2021-10-13 dneto describe builtin functions as prototypes (#2178)
2021-10-13 dneto describe builtin functions as prototypes (#2178)
2021-10-13 dneto Integral pipeline IO must be specified interpolate(flat) (#2183)
2021-10-13 dneto Integral pipeline IO must be specified interpolate(flat) (#2183)
2021-10-13 dneto Integral pipeline IO must be specified interpolate(flat) (#2183)
2021-10-12 mehmetoguzderin Fix render by closing table (#2177)
2021-10-12 mehmetoguzderin Fix render by closing table (#2177)
2021-10-12 mehmetoguzderin Fix render by closing table (#2177)
2021-10-12 mehmetoguzderin Allow syntactic navigation and styling (#2143)
2021-10-12 mehmetoguzderin Allow syntactic navigation and styling (#2143)
2021-10-12 mehmetoguzderin Allow syntactic navigation and styling (#2143)
2021-10-12 dneto Deploying to gh-pages from @ gpuweb/gpuweb@59d839d767 🚀
2021-10-06 dneto wgsl: remove ignore, add phony-assignment (#2127)
2021-10-06 dneto wgsl: remove ignore, add phony-assignment (#2127)
2021-10-06 dneto wgsl: remove ignore, add phony-assignment (#2127)
2021-10-06 dneto wgsl: editorial cleanup: memory vs. storage (#2155)
2021-10-06 dneto wgsl: editorial cleanup: memory vs. storage (#2155)
2021-10-06 dneto wgsl: editorial cleanup: memory vs. storage (#2155)
2021-10-06 mehmetoguzderin Make hex exponent suffix optional for floats (#2164)
2021-10-06 mehmetoguzderin Make hex exponent suffix optional for floats (#2164)
2021-10-06 mehmetoguzderin Make hex exponent suffix optional for floats (#2164)
2021-10-06 dneto wgsl: Add limits section, and "spurious" failure (#1997)
2021-10-06 dneto wgsl: Add limits section, and "spurious" failure (#1997)
2021-10-06 dneto wgsl: Add limits section, and "spurious" failure (#1997)
2021-10-06 alanbaker Clarify memory locations accessed when writing a vector component (#2152)
2021-10-06 alanbaker Clarify memory locations accessed when writing a vector component (#2152)
2021-10-06 alanbaker Clarify memory locations accessed when writing a vector component (#2152)
2021-10-04 jrprice Fix inequality symbol in compute shader grid bound (#2153)
2021-10-04 jrprice Fix inequality symbol in compute shader grid bound (#2153)
2021-10-04 jrprice Fix inequality symbol in compute shader grid bound (#2153)
2021-10-04 jimb Fix some misplaced characters in the `select` description. (#2154)
2021-10-04 jimb Fix some misplaced characters in the `select` description. (#2154)
2021-10-04 jimb Fix some misplaced characters in the `select` description. (#2154)
2021-09-29 dneto wgsl: Function call statement may call non-void functions (#2148)
2021-09-29 dneto wgsl: Function call statement may call non-void functions (#2148)
2021-09-29 bclayton wgsl: Update README.md (#2150)
2021-09-29 dneto wgsl: Function call statement may call non-void functions (#2148)
2021-09-29 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7e87583853 🚀
2021-09-28 kainino Remove no-op minBindingSize text (#2141)
2021-09-28 kainino Remove no-op minBindingSize text (#2141)
2021-09-28 kainino Remove no-op minBindingSize text (#2141)
2021-09-28 kainino Clarify copies into -srgb formats (#2146)
2021-09-28 kainino Clarify copies into -srgb formats (#2146)
2021-09-28 kainino Clarify copies into -srgb formats (#2146)
Created with:
roll-dep third_party/gpuweb
Fixed: dawn:1130
Bug: dawn:1123
Change-Id: I9a9539696fbd0a4d15a7e3369959ac97b262d9d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75902
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
112 lines
4.0 KiB
C++
112 lines
4.0 KiB
C++
// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/dawn_node/binding/GPUComputePassEncoder.h"
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#include "src/dawn_node/binding/Converter.h"
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#include "src/dawn_node/binding/GPUBindGroup.h"
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#include "src/dawn_node/binding/GPUBuffer.h"
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#include "src/dawn_node/binding/GPUComputePipeline.h"
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#include "src/dawn_node/binding/GPUQuerySet.h"
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#include "src/dawn_node/utils/Debug.h"
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namespace wgpu::binding {
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////////////////////////////////////////////////////////////////////////////////
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// wgpu::bindings::GPUComputePassEncoder
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////////////////////////////////////////////////////////////////////////////////
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GPUComputePassEncoder::GPUComputePassEncoder(wgpu::ComputePassEncoder enc)
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: enc_(std::move(enc)) {
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}
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void GPUComputePassEncoder::setPipeline(
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Napi::Env,
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interop::Interface<interop::GPUComputePipeline> pipeline) {
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enc_.SetPipeline(*pipeline.As<GPUComputePipeline>());
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}
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void GPUComputePassEncoder::dispatch(Napi::Env,
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interop::GPUSize32 x,
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interop::GPUSize32 y,
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interop::GPUSize32 z) {
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enc_.Dispatch(x, y, z);
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}
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void GPUComputePassEncoder::dispatchIndirect(
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Napi::Env,
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interop::Interface<interop::GPUBuffer> indirectBuffer,
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interop::GPUSize64 indirectOffset) {
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enc_.DispatchIndirect(*indirectBuffer.As<GPUBuffer>(), indirectOffset);
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}
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void GPUComputePassEncoder::endPass(Napi::Env) {
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enc_.EndPass();
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}
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void GPUComputePassEncoder::setBindGroup(
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Napi::Env env,
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interop::GPUIndex32 index,
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interop::Interface<interop::GPUBindGroup> bindGroup,
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std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) {
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Converter conv(env);
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wgpu::BindGroup bg{};
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uint32_t* offsets = nullptr;
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uint32_t num_offsets = 0;
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if (!conv(bg, bindGroup) || !conv(offsets, num_offsets, dynamicOffsets)) {
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return;
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}
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enc_.SetBindGroup(index, bg, num_offsets, offsets);
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}
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void GPUComputePassEncoder::setBindGroup(Napi::Env env,
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interop::GPUIndex32 index,
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interop::Interface<interop::GPUBindGroup> bindGroup,
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interop::Uint32Array dynamicOffsetsData,
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interop::GPUSize64 dynamicOffsetsDataStart,
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interop::GPUSize32 dynamicOffsetsDataLength) {
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Converter conv(env);
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wgpu::BindGroup bg{};
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if (!conv(bg, bindGroup)) {
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return;
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}
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enc_.SetBindGroup(index, bg, dynamicOffsetsDataLength,
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dynamicOffsetsData.Data() + dynamicOffsetsDataStart);
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}
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void GPUComputePassEncoder::pushDebugGroup(Napi::Env, std::string groupLabel) {
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enc_.PushDebugGroup(groupLabel.c_str());
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}
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void GPUComputePassEncoder::popDebugGroup(Napi::Env) {
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enc_.PopDebugGroup();
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}
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void GPUComputePassEncoder::insertDebugMarker(Napi::Env, std::string markerLabel) {
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enc_.InsertDebugMarker(markerLabel.c_str());
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}
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std::optional<std::string> GPUComputePassEncoder::getLabel(Napi::Env) {
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UNIMPLEMENTED();
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}
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void GPUComputePassEncoder::setLabel(Napi::Env, std::optional<std::string> value) {
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UNIMPLEMENTED();
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}
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} // namespace wgpu::binding
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