dawn-cmake/test/tint/builtins/gen/var/determinant/1bf6e7.wgsl.expected.glsl
dan sinclair 7736153c15 Const eval for inverseSqrt
This CL adds const-eval for the `inverseSqrt` builtin.

Bug: tint:1581
Change-Id: Ieef063416a8033b5fac9396e30c76c20b3360a90
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111581
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-11-24 18:16:13 +00:00

50 lines
762 B
GLSL

#version 310 es
void determinant_1bf6e7() {
float res = 0.0f;
}
vec4 vertex_main() {
determinant_1bf6e7();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void determinant_1bf6e7() {
float res = 0.0f;
}
void fragment_main() {
determinant_1bf6e7();
}
void main() {
fragment_main();
return;
}
#version 310 es
void determinant_1bf6e7() {
float res = 0.0f;
}
void compute_main() {
determinant_1bf6e7();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}