dawn-cmake/include/dawn/native
Loko Kung 14ed533565 Updates DawnInstanceDescriptor to pass in the Platform.
Notes:
- Separates ChainedStruct to be reusable without cpp header. (Also
  updates native structs to directly use it.)
- Manually implements the descriptor in DawnNative.
- Reworks ChainUtils with mapping from struct to STypes.
- Updates the tests to use either SetPlatformForTesting which is still
  required because DawnTest uses a "global" instance for all tests and
  some tests require setting (and cleaning up) a test specific platform.

Bug: dawn:1374
Change-Id: I078c78f22c5137030cf3cf0e8358fe4373ee9c6c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132268
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-05-16 04:50:32 +00:00
..
D3D11Backend.h d3d11: implement Adaptor, Backend, etc 2023-04-03 21:33:54 +00:00
D3D12Backend.h d3d11: support external image 2023-05-09 23:11:53 +00:00
D3DBackend.h d3d11: support external image 2023-05-09 23:11:53 +00:00
DawnNative.h Updates DawnInstanceDescriptor to pass in the Platform. 2023-05-16 04:50:32 +00:00
MetalBackend.h Remove dawn::native::ExternalImageDescriptorIOSurface::plane 2023-05-01 09:01:27 +00:00
NullBackend.h Remove all NativeSwapChain* 2023-04-05 07:24:44 +00:00
OpenGLBackend.h Remove all NativeSwapChain* 2023-04-05 07:24:44 +00:00
VulkanBackend.h Remove all NativeSwapChain* 2023-04-05 07:24:44 +00:00
dawn_native_export.h Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00