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And replace the MSL writer's logic to do this with the transform. We need to do the same thing in HLSL, and in the future GLSL too. Partially reverts fbfde720 Change-Id: Ie280e011bc3ded8e15ccacc0aeb12da3c2407389 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54242 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>