CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Austin Eng 077a427499 Tombstone exhausted ObjectIds in the wire
It's possible though unlikely to overflow the generation for a given
ObjectId. If this happens, an object like a Buffer or Fence could begin
receiving callbacks for previously destructed objects. This CL makes it
so the client doesn't reuse ObjectIds once they've hit the max generation
number so overflow isn't possible.

Bug: dawn:381
Change-Id: I443c1c87d96614a95d1973e2bf18cd702c34b3f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19240
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-13 17:11:22 +00:00
build_overrides Split third_party/BUILD.gn in per-project files. 2020-04-10 08:24:00 +00:00
docs BUILD.gn: rename libdawn_native/wire to dawn_native/wire 2020-04-07 07:44:00 +00:00
examples Split third_party/BUILD.gn in per-project files. 2020-04-10 08:24:00 +00:00
generator Fix more compilation warnings. 2020-04-11 03:22:33 +00:00
infra/config infra: Use macOS 10.15 and newer OSX SDK. 2020-02-25 17:12:27 +00:00
scripts Split examples, test and utils in their own BUILD.gn 2020-04-10 08:20:10 +00:00
src Tombstone exhausted ObjectIds in the wire 2020-04-13 17:11:22 +00:00
third_party Fix the CMake build because of CMP0077 2020-04-10 17:04:31 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Allow using swiftshader with the Vulkan backend 2019-11-26 18:21:51 +00:00
.gn Re-enable -Wunguarded-availability in Dawn standalone builds 2019-12-11 16:54:51 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Split examples, test and utils in their own BUILD.gn 2020-04-10 08:20:10 +00:00
CMakeLists.txt Fix the CMake build because of CMP0077 2020-04-10 17:04:31 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Propagate comparison sampler support from spvc 2020-04-08 20:30:52 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Add enga@chromium.org as OWNER 2020-04-02 18:14:37 +00:00
PRESUBMIT.py PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Rename BG[L]Binding to BG[L]Entry 2020-04-07 07:11:12 +00:00
dawn_wire.json dawn_wire: Correctly handle buffer state changes on Destroy() 2020-04-08 10:23:35 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.