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This change adds a new tint fuzzer that uses SPIRV-Tools to fuzz SPIR-V binaries. The fuzzer works on a corpus of SPIR-V shaders. For each shader from the corpus it uses one of `spirv-fuzz`, `spirv-reduce` or `spirv-opt` to mutate and then runs the shader through the Tint compiler in two steps: - Converts the mutated shader to WGSL. - Converts WGSL to some target language specified in the CLI arguments. The list of all supported CLI arguments and their description is in the cli.h file. Change-Id: I95c0741b78ccc600dd9a73c371d520bdf7814352 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/41945 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Vasyl Teliman <vasniktel@gmail.com> Reviewed-by: David Neto <dneto@google.com> Reviewed-by: Alastair Donaldson <allydonaldson@googlemail.com>
83 lines
2.6 KiB
CMake
83 lines
2.6 KiB
CMake
# Copyright 2020 The Tint Authors.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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function(add_tint_fuzzer NAME)
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add_executable(${NAME}
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${NAME}.cc
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tint_common_fuzzer.cc)
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target_link_libraries(${NAME} libtint-fuzz)
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tint_default_compile_options(${NAME})
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target_compile_options(${NAME} PRIVATE -Wno-missing-prototypes)
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endfunction()
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if (${TINT_BUILD_WGSL_READER})
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add_tint_fuzzer(tint_wgsl_reader_fuzzer)
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endif()
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if (${TINT_BUILD_WGSL_READER} AND ${TINT_BUILD_WGSL_WRITER})
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add_tint_fuzzer(tint_wgsl_reader_wgsl_writer_fuzzer)
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endif()
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if (${TINT_BUILD_WGSL_READER} AND ${TINT_BUILD_SPV_WRITER})
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add_tint_fuzzer(tint_all_transforms_fuzzer)
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add_tint_fuzzer(tint_binding_remapper_fuzzer)
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add_tint_fuzzer(tint_bound_array_accessors_fuzzer)
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add_tint_fuzzer(tint_first_index_offset_fuzzer)
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add_tint_fuzzer(tint_inspector_fuzzer)
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add_tint_fuzzer(tint_renamer_fuzzer)
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add_tint_fuzzer(tint_single_entry_point_fuzzer)
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add_tint_fuzzer(tint_spirv_transform_fuzzer)
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add_tint_fuzzer(tint_vertex_pulling_fuzzer)
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add_tint_fuzzer(tint_wgsl_reader_spv_writer_fuzzer)
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endif()
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if (${TINT_BUILD_WGSL_READER} AND ${TINT_BUILD_HLSL_WRITER})
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add_tint_fuzzer(tint_wgsl_reader_hlsl_writer_fuzzer)
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add_tint_fuzzer(tint_hlsl_transform_fuzzer)
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endif()
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if (${TINT_BUILD_WGSL_READER} AND ${TINT_BUILD_MSL_WRITER})
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add_tint_fuzzer(tint_wgsl_reader_msl_writer_fuzzer)
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add_tint_fuzzer(tint_msl_transform_fuzzer)
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endif()
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if (${TINT_BUILD_SPV_READER})
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add_tint_fuzzer(tint_spv_reader_fuzzer)
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endif()
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if (${TINT_BUILD_SPV_READER} AND ${TINT_BUILD_WGSL_WRITER})
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add_tint_fuzzer(tint_spv_reader_wgsl_writer_fuzzer)
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endif()
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if (${TINT_BUILD_SPV_READER} AND ${TINT_BUILD_SPV_WRITER})
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add_tint_fuzzer(tint_spv_reader_spv_writer_fuzzer)
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endif()
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if (${TINT_BUILD_SPV_READER} AND ${TINT_BUILD_HLSL_WRITER})
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add_tint_fuzzer(tint_spv_reader_hlsl_writer_fuzzer)
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endif()
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if (${TINT_BUILD_SPV_READER} AND ${TINT_BUILD_MSL_WRITER})
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add_tint_fuzzer(tint_spv_reader_msl_writer_fuzzer)
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endif()
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if (${TINT_BUILD_WGSL_READER} AND ${TINT_BUILD_WGSL_WRITER})
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add_tint_fuzzer(tint_ast_clone_fuzzer)
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endif()
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if (${TINT_BUILD_SPIRV_TOOLS_FUZZER})
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add_subdirectory(tint_spirv_tools_fuzzer)
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endif()
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