CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Corentin Wallez 088b3e8e30 Revert "Run GPU-less tests on macOS 11 bots."
This reverts commit 10bb40a03d.

Reason for revert: no Mac-11 in luci.flex

Original change's description:
> Run GPU-less tests on macOS 11 bots.
>
> Bug: chromium:1273555
> Change-Id: Ifcbdccd930180d2df28e8ab7b1b6e3ef93f8564b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70940
> Reviewed-by: Ryan Harrison <rharrison@chromium.org>
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,rharrison@chromium.org,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: Ic8e70238b78c6cc37d95215d63eced52cf069573
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1273555
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70942
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-26 14:30:58 +00:00
.vscode .vscode: Fix quotations in windows 'gn gen' task 2021-07-21 14:07:49 +00:00
build_overrides Added Abseil as a third-party dependency (Take 2) 2021-09-23 20:36:03 +00:00
docs Add ability to generate constants from dawn.json 2021-11-25 08:44:01 +00:00
examples Improve ScopedEnvironmentVar to distinguish between null and empty 2021-11-16 23:37:15 +00:00
generator Add ability to generate constants from dawn.json 2021-11-25 08:44:01 +00:00
infra Revert "Run GPU-less tests on macOS 11 bots." 2021-11-26 14:30:58 +00:00
scripts Reland "Add deps to enable performing the cmake build of dawn_node on CQ" 2021-10-15 14:28:32 +00:00
src Add "fxc_optimizations" toggle set to false by default 2021-11-25 13:24:50 +00:00
third_party CMake: Disable Tint's GLSL writer 2021-10-15 19:10:23 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Add /third_party/gpuweb to .gitignore 2021-10-21 19:47:14 +00:00
.gn build: Override angle_has_rapidjson to false 2021-08-19 22:14:27 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn GN: add a default build target 2021-02-02 17:03:30 +00:00
CMakeLists.txt Reland "Add deps to enable performing the cmake build of dawn_node on CQ" 2021-10-15 14:28:32 +00:00
DEPS Roll Tint from 9756030d4e to 9e1f3e271c (1 revision) 2021-11-25 15:23:50 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Add more / finer-grained OWNERS 2021-11-02 09:30:52 +00:00
PRESUBMIT.py Force Python 3 in presubmit 2021-07-20 17:57:20 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Improve validation errors, Part 1 2021-09-23 21:26:33 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Add ability to generate constants from dawn.json 2021-11-25 08:44:01 +00:00
dawn_wire.json Add 'reason' argument to device lost callback 2021-09-28 11:52:17 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.