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The new test can pass without further implementation changes on D3D12 because: - stencil aspect shares the same resource state with depth: D3D12_RESOURCE_STATE_DEPTH_READ. - stencil flag (D3D12_DSV_FLAG_READ_ONLY_STENCIL) for readonly DepthStencilView descriptor has already been added into Dawn in previous patch. Bug: dawn:485 Change-Id: I87aaaac0f01744d3533f2d97f987ee23ad0a1f53 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69300 Commit-Queue: Yunchao He <yunchao.he@intel.com> Reviewed-by: Austin Eng <enga@chromium.org>