dawn-cmake/test/intrinsics/gen/unpack2x16snorm/b4aea6.wgsl.expected.hlsl

27 lines
536 B
HLSL

void unpack2x16snorm_b4aea6() {
int tint_tmp_1 = int(1u);
int2 tint_tmp = int2(tint_tmp_1 << 16, tint_tmp_1) >> 16;
float2 res = clamp(float2(tint_tmp) / 32767.0, -1.0, 1.0);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
unpack2x16snorm_b4aea6();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
unpack2x16snorm_b4aea6();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
unpack2x16snorm_b4aea6();
return;
}