dawn-cmake/test/tint/shader_io/fragment_input_mixed.wgsl.expected.wgsl
dan sinclair b29892be09 Update src/tint unittests to new @stage format.
This CL updates all of the Tint unittests to the new @stage shorter
syntax. This also updates the WGSL writer to emit the new short forms
instead of using the deprecated form.

Bug: tint:1503
Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-07 13:55:34 +00:00

26 lines
707 B
WebGPU Shading Language

struct FragmentInputs0 {
@builtin(position)
position : vec4<f32>,
@location(0) @interpolate(flat)
loc0 : i32,
}
struct FragmentInputs1 {
@location(3)
loc3 : vec4<f32>,
@builtin(sample_mask)
sample_mask : u32,
}
@fragment
fn main(inputs0 : FragmentInputs0, @builtin(front_facing) front_facing : bool, @location(1) @interpolate(flat) loc1 : u32, @builtin(sample_index) sample_index : u32, inputs1 : FragmentInputs1, @location(2) loc2 : f32) {
if (front_facing) {
let foo : vec4<f32> = inputs0.position;
let bar : u32 = (sample_index + inputs1.sample_mask);
let i : i32 = inputs0.loc0;
let u : u32 = loc1;
let f : f32 = loc2;
let v : vec4<f32> = inputs1.loc3;
}
}