dawn-cmake/test/tint/builtins/gen/literal/ldexp/cc9cde.wgsl.expected.glsl
Antonio Maiorano bf8a230c81 tint: const eval of ldexp builtin
Bug: tint:1581
Change-Id: Ib21717065041b65a637f4d73ce0088544b1fce0d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114321
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-16 18:37:19 +00:00

50 lines
741 B
GLSL

#version 310 es
void ldexp_cc9cde() {
vec4 res = vec4(2.0f);
}
vec4 vertex_main() {
ldexp_cc9cde();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void ldexp_cc9cde() {
vec4 res = vec4(2.0f);
}
void fragment_main() {
ldexp_cc9cde();
}
void main() {
fragment_main();
return;
}
#version 310 es
void ldexp_cc9cde() {
vec4 res = vec4(2.0f);
}
void compute_main() {
ldexp_cc9cde();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}