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This CL adds const-eval for the `normalize` builtin. Bug: tint:1581 Change-Id: I6d5ba3e0ba507921137ca90c4caefa9daf88f735 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111740 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
31 lines
524 B
HLSL
31 lines
524 B
HLSL
void normalize_64d8c0() {
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float3 res = (0.577350259f).xxx;
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 vertex_main_inner() {
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normalize_64d8c0();
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return (0.0f).xxxx;
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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void fragment_main() {
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normalize_64d8c0();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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normalize_64d8c0();
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return;
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}
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