dawn-cmake/src/tint/transform/packed_vec3.h
Ben Clayton c6b381495d tint/transform: Refactor transforms
Replace the ShouldRun() method with Apply() which will do the
transformation if it needs to be done, otherwise returns
'SkipTransform'.

This reduces a bunch of duplicated scanning between the old ShouldRun()
and Transform().

This change also adjusts code style to make the transforms more
consistent.

Change-Id: I9a6b10cb8b4ed62676b12ef30fb7764d363386c6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107681
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-11-03 08:41:19 +00:00

71 lines
2.5 KiB
C++

// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_TRANSFORM_PACKED_VEC3_H_
#define SRC_TINT_TRANSFORM_PACKED_VEC3_H_
#include <string>
#include "src/tint/ast/internal_attribute.h"
#include "src/tint/transform/transform.h"
namespace tint::transform {
/// A transform to be used by the MSL backend which will:
/// * Apply the `@internal('packed_vector')` attribute (PackedVec3::Attribute) to all host-sharable
/// structure members that have a vec3<T> type.
/// * Cast all direct (not sub-accessed) loads of these packed vectors to the 'unpacked' vec3<T>
/// type before usage.
///
/// This transform papers over overload holes in the MSL standard library where an MSL
/// `packed_vector` type cannot be interchangable used as a regular `vec` type.
class PackedVec3 final : public Castable<PackedVec3, Transform> {
public:
/// Attribute is the attribute applied to padded vector structure members.
class Attribute final : public Castable<Attribute, ast::InternalAttribute> {
public:
/// Constructor
/// @param pid the identifier of the program that owns this node
/// @param nid the unique node identifier
Attribute(ProgramID pid, ast::NodeID nid);
/// Destructor
~Attribute() override;
/// @returns "packed_vector".
std::string InternalName() const override;
/// Performs a deep clone of this object using the CloneContext `ctx`.
/// @param ctx the clone context
/// @return the newly cloned object
const Attribute* Clone(CloneContext* ctx) const override;
};
/// Constructor
PackedVec3();
/// Destructor
~PackedVec3() override;
/// @copydoc Transform::Apply
ApplyResult Apply(const Program* program,
const DataMap& inputs,
DataMap& outputs) const override;
private:
struct State;
};
} // namespace tint::transform
#endif // SRC_TINT_TRANSFORM_PACKED_VEC3_H_