dawn-cmake/test/vk-gl-cts/spirv_assembly/instruction
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
compute GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
float32/comparison/frexpstruct_1_frag validation: Require interpolate(flat) for integers 2022-01-25 01:01:39 +00:00
graphics wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
spirv1p4/hlsl_functionality1/decorate_string validation: Require interpolate(flat) for integers 2022-01-25 01:01:39 +00:00
terminate_invocation GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00