dawn-cmake/test/tint/builtins/gen/literal/textureLoad/9ed19e.wgsl.expected.msl
Ben Clayton da5424b617 tint: Allow signed / unsigned texture builtin params
Bug: tint:1526
Change-Id: I301a9ba6e94b162a1ffb436be3e3212b723b7401
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106682
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-10-24 23:58:53 +00:00

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#include <metal_stdlib>
using namespace metal;
void textureLoad_9ed19e(depth2d<float, access::sample> tint_symbol_1) {
float res = tint_symbol_1.read(uint2(uint2(0u)), 1u);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(depth2d<float, access::sample> tint_symbol_2) {
textureLoad_9ed19e(tint_symbol_2);
return float4(0.0f);
}
vertex tint_symbol vertex_main(depth2d<float, access::sample> tint_symbol_3 [[texture(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_3);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(depth2d<float, access::sample> tint_symbol_4 [[texture(0)]]) {
textureLoad_9ed19e(tint_symbol_4);
return;
}
kernel void compute_main(depth2d<float, access::sample> tint_symbol_5 [[texture(0)]]) {
textureLoad_9ed19e(tint_symbol_5);
return;
}