Ben Clayton da5424b617 tint: Allow signed / unsigned texture builtin params
Bug: tint:1526
Change-Id: I301a9ba6e94b162a1ffb436be3e3212b723b7401
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106682
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-10-24 23:58:53 +00:00

34 lines
736 B
HLSL

Texture2DArray arg_0 : register(t0, space1);
SamplerComparisonState arg_1 : register(s1, space1);
void textureSampleCompareLevel_7dc3c0() {
float res = arg_0.SampleCmpLevelZero(arg_1, float3(0.0f, 0.0f, float(1u)), 1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureSampleCompareLevel_7dc3c0();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureSampleCompareLevel_7dc3c0();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureSampleCompareLevel_7dc3c0();
return;
}