dawn-cmake/src/tint/ast/struct_member_offset_attribute.h
dan sinclair 41e4d9a34c Consistent formatting for Dawn/Tint.
This CL updates the clang format files to have a single shared format
between Dawn and Tint. The major changes are tabs are 4 spaces, lines
are 100 columns and namespaces are not indented.

Bug: dawn:1339
Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-01 14:40:55 +00:00

59 lines
2.3 KiB
C++

// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_AST_STRUCT_MEMBER_OFFSET_ATTRIBUTE_H_
#define SRC_TINT_AST_STRUCT_MEMBER_OFFSET_ATTRIBUTE_H_
#include <string>
#include "src/tint/ast/attribute.h"
namespace tint::ast {
/// A struct member offset attribute
/// @note The WGSL spec removed the `@offset(n)` attribute for `@size(n)`
/// and `@align(n)` in https://github.com/gpuweb/gpuweb/pull/1447. However
/// this attribute is kept because the SPIR-V reader has to deal with absolute
/// offsets, and transforming these to size / align is complex and can be done
/// in a number of ways. The Resolver is responsible for consuming the size and
/// align attributes and transforming these into absolute offsets. It is
/// trivial for the Resolver to handle `@offset(n)` or `@size(n)` /
/// `@align(n)` attributes, so this is what we do, keeping all the layout
/// logic in one place.
class StructMemberOffsetAttribute final : public Castable<StructMemberOffsetAttribute, Attribute> {
public:
/// constructor
/// @param pid the identifier of the program that owns this node
/// @param src the source of this node
/// @param offset the offset value
StructMemberOffsetAttribute(ProgramID pid, const Source& src, uint32_t offset);
~StructMemberOffsetAttribute() override;
/// @returns the WGSL name for the attribute
std::string Name() const override;
/// Clones this node and all transitive child nodes using the `CloneContext`
/// `ctx`.
/// @param ctx the clone context
/// @return the newly cloned node
const StructMemberOffsetAttribute* Clone(CloneContext* ctx) const override;
/// The offset value
const uint32_t offset;
};
} // namespace tint::ast
#endif // SRC_TINT_AST_STRUCT_MEMBER_OFFSET_ATTRIBUTE_H_