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Change-Id: I4a9f375f5c383d02917c2ade4c83c3d4fc458165 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110102 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
70 lines
2.4 KiB
Objective-C
70 lines
2.4 KiB
Objective-C
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NATIVE_METAL_COMMANDBUFFERMTL_H_
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#define SRC_DAWN_NATIVE_METAL_COMMANDBUFFERMTL_H_
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#include "dawn/native/CommandBuffer.h"
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#include "dawn/native/Commands.h"
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#include "dawn/native/Error.h"
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#import <Metal/Metal.h>
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namespace dawn::native {
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class CommandEncoder;
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struct BeginComputePassCmd;
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struct BeginRenderPassCmd;
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} // namespace dawn::native
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namespace dawn::native::metal {
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class CommandRecordingContext;
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class Device;
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class Texture;
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void RecordCopyBufferToTexture(CommandRecordingContext* commandContext,
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id<MTLBuffer> mtlBuffer,
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uint64_t bufferSize,
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uint64_t offset,
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uint32_t bytesPerRow,
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uint32_t rowsPerImage,
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Texture* texture,
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uint32_t mipLevel,
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const Origin3D& origin,
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Aspect aspect,
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const Extent3D& copySize);
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class CommandBuffer final : public CommandBufferBase {
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public:
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static Ref<CommandBuffer> Create(CommandEncoder* encoder,
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const CommandBufferDescriptor* descriptor);
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CommandBuffer(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor);
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~CommandBuffer() override;
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MaybeError FillCommands(CommandRecordingContext* commandContext);
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private:
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using CommandBufferBase::CommandBufferBase;
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MaybeError EncodeComputePass(CommandRecordingContext* commandContext,
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BeginComputePassCmd* computePassCmd);
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MaybeError EncodeRenderPass(id<MTLRenderCommandEncoder> encoder,
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BeginRenderPassCmd* renderPassCmd);
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};
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} // namespace dawn::native::metal
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#endif // SRC_DAWN_NATIVE_METAL_COMMANDBUFFERMTL_H_
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