dawn-cmake/test/shader_io/interpolate_input_parameters.wgsl.expected.hlsl
James Price 0dd41c62cf writer/hlsl: Implement interpolate attributes
Bug: tint:746
Change-Id: I3133a756d1fe830c0baf45a1251acea9511d92b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56246
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-28 23:04:43 +00:00

23 lines
928 B
HLSL

struct tint_symbol_1 {
float none : TEXCOORD0;
nointerpolation float flat : TEXCOORD1;
linear float perspective_center : TEXCOORD2;
linear centroid float perspective_centroid : TEXCOORD3;
linear sample float perspective_sample : TEXCOORD4;
noperspective float linear_center : TEXCOORD5;
noperspective centroid float linear_centroid : TEXCOORD6;
noperspective sample float linear_sample : TEXCOORD7;
};
void main(tint_symbol_1 tint_symbol) {
const float none = tint_symbol.none;
const float flat = tint_symbol.flat;
const float perspective_center = tint_symbol.perspective_center;
const float perspective_centroid = tint_symbol.perspective_centroid;
const float perspective_sample = tint_symbol.perspective_sample;
const float linear_center = tint_symbol.linear_center;
const float linear_centroid = tint_symbol.linear_centroid;
const float linear_sample = tint_symbol.linear_sample;
return;
}