dawn-cmake/test/shader_io/interpolate_input_struct.wgsl.expected.hlsl
James Price 0dd41c62cf writer/hlsl: Implement interpolate attributes
Bug: tint:746
Change-Id: I3133a756d1fe830c0baf45a1251acea9511d92b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56246
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-28 23:04:43 +00:00

26 lines
932 B
HLSL

struct In {
float none;
float flat;
float perspective_center;
float perspective_centroid;
float perspective_sample;
float linear_center;
float linear_centroid;
float linear_sample;
};
struct tint_symbol_2 {
float none : TEXCOORD0;
nointerpolation float flat : TEXCOORD1;
linear float perspective_center : TEXCOORD2;
linear centroid float perspective_centroid : TEXCOORD3;
linear sample float perspective_sample : TEXCOORD4;
noperspective float linear_center : TEXCOORD5;
noperspective centroid float linear_centroid : TEXCOORD6;
noperspective sample float linear_sample : TEXCOORD7;
};
void main(tint_symbol_2 tint_symbol_1) {
const In tint_symbol = {tint_symbol_1.none, tint_symbol_1.flat, tint_symbol_1.perspective_center, tint_symbol_1.perspective_centroid, tint_symbol_1.perspective_sample, tint_symbol_1.linear_center, tint_symbol_1.linear_centroid, tint_symbol_1.linear_sample};
return;
}