James Price 0e1f57cbc2 glsl: Implement compound assignment
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.

Bug: tint:1325
Change-Id: I0567131aa7c6b4beb6e25c0c6c559795e9c58c19
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85286
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00

18 lines
247 B
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct S {
ivec4 a;
};
layout(binding = 0, std430) buffer S_1 {
ivec4 a;
} v;
void foo() {
v.a = (v.a * ivec4(2));
}