dawn-cmake/test/intrinsics/gen/abs/5ad50a.wgsl.expected.wgsl

20 lines
312 B
WebGPU Shading Language

fn abs_5ad50a() {
var res : vec3<i32> = abs(vec3<i32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
abs_5ad50a();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
abs_5ad50a();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
abs_5ad50a();
}