.. |
1e6f3b.wgsl
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[intrinsics]: Add texture_1d level overloads
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2021-07-15 16:14:34 +00:00 |
1e6f3b.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
1e6f3b.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
1e6f3b.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
1e6f3b.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
1e6f3b.wgsl.expected.wgsl
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[intrinsics]: Add texture_1d level overloads
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2021-07-15 16:14:34 +00:00 |
2c3575.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
2c3575.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
2c3575.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
2c3575.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
2c3575.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
2c3575.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
9da7a5.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
9da7a5.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
9da7a5.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
9da7a5.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
9da7a5.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
9da7a5.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
09ddd0.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
09ddd0.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
09ddd0.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
09ddd0.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
09ddd0.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
09ddd0.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
23f750.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
23f750.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
23f750.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
23f750.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
23f750.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
23f750.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
32a0ae.wgsl
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[intrinsics]: Add texture_1d level overloads
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2021-07-15 16:14:34 +00:00 |
32a0ae.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
32a0ae.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
32a0ae.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
32a0ae.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
32a0ae.wgsl.expected.wgsl
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[intrinsics]: Add texture_1d level overloads
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2021-07-15 16:14:34 +00:00 |
51b5bb.wgsl
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[intrinsics]: Add texture_1d level overloads
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2021-07-15 16:14:34 +00:00 |
51b5bb.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
51b5bb.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
51b5bb.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
51b5bb.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
51b5bb.wgsl.expected.wgsl
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[intrinsics]: Add texture_1d level overloads
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2021-07-15 16:14:34 +00:00 |
076cb5.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
076cb5.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
076cb5.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
076cb5.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
076cb5.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
076cb5.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
080d95.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
080d95.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
080d95.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
080d95.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
080d95.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
080d95.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
897aaf.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
897aaf.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
897aaf.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
897aaf.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
897aaf.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
897aaf.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
5101cf.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
5101cf.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
5101cf.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
5101cf.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
5101cf.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
5101cf.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
105988.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
105988.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
105988.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
105988.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
105988.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
105988.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
a91c03.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
a91c03.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
a91c03.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
a91c03.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
a91c03.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
a91c03.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
aee7c8.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
aee7c8.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
aee7c8.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
aee7c8.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
aee7c8.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
aee7c8.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
b1b12b.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
b1b12b.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
b1b12b.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
b1b12b.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
b1b12b.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
b1b12b.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
b4f5ea.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
b4f5ea.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
b4f5ea.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
b4f5ea.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
b4f5ea.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
b4f5ea.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
d004a9.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
d004a9.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
d004a9.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
d004a9.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
d004a9.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
d004a9.wgsl.expected.wgsl
|
validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
dca09e.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
dca09e.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
dca09e.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
dca09e.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
dca09e.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
dca09e.wgsl.expected.wgsl
|
validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e67231.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e67231.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
e67231.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
e67231.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
e67231.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
e67231.wgsl.expected.wgsl
|
validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
ed078b.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
ed078b.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
ed078b.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
ed078b.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
ed078b.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
ed078b.wgsl.expected.wgsl
|
validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
f46ec6.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
f46ec6.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
f46ec6.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
f46ec6.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
f46ec6.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
f46ec6.wgsl.expected.wgsl
|
validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
f5828d.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |
f5828d.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
f5828d.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
f5828d.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
f5828d.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
f5828d.wgsl.expected.wgsl
|
validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |