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This patch adds the basic supports of read-only and write-only storage textures on OpenGL backend. Currently on OpenGL backend we only support using either a layer of a texture or the entire texture as either read- only or write-only storage texture. BUG=dawn:267 TEST=dawn_end2end_tests Change-Id: I235b98d8d961a17739ea35eec9726dcc80889c4b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22180 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>