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These are not used, as the nodes are constructed with a block allocator and always passed by pointer. Reduces the Tint binary a bit: 7,759,776 -> 7,758,800 Makes some files have 100% code coverage which didn't before. Bug: tint:1833 Change-Id: Iff4652deba92663677cc53e9506a829d0a4c12bf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124180 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
27 lines
857 B
C++
27 lines
857 B
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/tint/ast/node.h"
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TINT_INSTANTIATE_TYPEINFO(tint::ast::Node);
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namespace tint::ast {
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Node::Node(ProgramID pid, NodeID nid, const Source& src)
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: program_id(pid), node_id(nid), source(src) {}
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Node::~Node() = default;
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} // namespace tint::ast
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