dawn-cmake/test/tint/builtins/gen/literal/frexp/ae4a66.wgsl.expected.fxc.hlsl

47 lines
1000 B
HLSL

SKIP: FAILED
struct frexp_result_vec3_f16 {
vector<float16_t, 3> sig;
int3 exp;
};
frexp_result_vec3_f16 tint_frexp(vector<float16_t, 3> param_0) {
vector<float16_t, 3> exp;
vector<float16_t, 3> sig = frexp(param_0, exp);
frexp_result_vec3_f16 result = {sig, int3(exp)};
return result;
}
void frexp_ae4a66() {
frexp_result_vec3_f16 res = tint_frexp((float16_t(0.0h)).xxx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
frexp_ae4a66();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
frexp_ae4a66();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
frexp_ae4a66();
return;
}
FXC validation failure:
D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x000001D8ABEFAB20(2,10-18): error X3000: syntax error: unexpected token 'float16_t'