dawn-cmake/test/statements/for
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
condition GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
continuing GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
initializer GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
basic.wgsl [test]: Add some test cases for for-loops 2021-07-08 10:00:17 +00:00
basic.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
basic.wgsl.expected.hlsl Reland "HLSL: force FXC to never unroll loops" 2021-11-25 18:44:50 +00:00
basic.wgsl.expected.msl Restore "MSL writer: make signed int overflow defined behaviour" 2021-07-30 18:59:06 +00:00
basic.wgsl.expected.spvasm [test]: Add some test cases for for-loops 2021-07-08 10:00:17 +00:00
basic.wgsl.expected.wgsl reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
complex.wgsl [test]: Add some test cases for for-loops 2021-07-08 10:00:17 +00:00
complex.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
complex.wgsl.expected.hlsl Reland "HLSL: force FXC to never unroll loops" 2021-11-25 18:44:50 +00:00
complex.wgsl.expected.msl Restore "MSL writer: make signed int overflow defined behaviour" 2021-07-30 18:59:06 +00:00
complex.wgsl.expected.spvasm [test]: Add some test cases for for-loops 2021-07-08 10:00:17 +00:00
complex.wgsl.expected.wgsl reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
empty.wgsl validation: Error on obviously infinite loops 2022-01-14 17:16:32 +00:00
empty.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
empty.wgsl.expected.hlsl validation: Error on obviously infinite loops 2022-01-14 17:16:32 +00:00
empty.wgsl.expected.msl validation: Error on obviously infinite loops 2022-01-14 17:16:32 +00:00
empty.wgsl.expected.spvasm validation: Error on obviously infinite loops 2022-01-14 17:16:32 +00:00
empty.wgsl.expected.wgsl validation: Error on obviously infinite loops 2022-01-14 17:16:32 +00:00
scoping.wgsl resolver: Migrate validation to behavior analysis 2021-12-03 17:51:48 +00:00
scoping.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
scoping.wgsl.expected.hlsl resolver: Migrate validation to behavior analysis 2021-12-03 17:51:48 +00:00
scoping.wgsl.expected.msl resolver: Migrate validation to behavior analysis 2021-12-03 17:51:48 +00:00
scoping.wgsl.expected.spvasm resolver: Migrate validation to behavior analysis 2021-12-03 17:51:48 +00:00
scoping.wgsl.expected.wgsl resolver: Migrate validation to behavior analysis 2021-12-03 17:51:48 +00:00