dawn-cmake/test/tint/bug/tint/978.wgsl.expected.wgsl
dan sinclair b29892be09 Update src/tint unittests to new @stage format.
This CL updates all of the Tint unittests to the new @stage shorter
syntax. This also updates the WGSL writer to emit the new short forms
instead of using the deprecated form.

Bug: tint:1503
Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-07 13:55:34 +00:00

23 lines
499 B
WebGPU Shading Language

struct FragmentInput {
@location(2)
vUv : vec2<f32>,
}
struct FragmentOutput {
@location(0)
color : vec4<f32>,
}
@binding(5) @group(1) var depthMap : texture_depth_2d;
@binding(3) @group(1) var texSampler : sampler;
@fragment
fn main(fIn : FragmentInput) -> FragmentOutput {
let sample : f32 = textureSample(depthMap, texSampler, fIn.vUv);
let color : vec3<f32> = vec3<f32>(sample, sample, sample);
var fOut : FragmentOutput;
fOut.color = vec4<f32>(color, 1.0);
return fOut;
}