dawn-cmake/test/tint/builtins/gen/literal/min/3941e1.wgsl.expected.dxc.hlsl

31 lines
503 B
HLSL

void min_3941e1() {
int4 res = min((0).xxxx, (0).xxxx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
min_3941e1();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
min_3941e1();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
min_3941e1();
return;
}