dawn-cmake/test/tint/builtins/gen/literal/sqrt/aa0d7a.wgsl.expected.wgsl

20 lines
284 B
WebGPU Shading Language

fn sqrt_aa0d7a() {
var res : vec4<f32> = sqrt(vec4<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
sqrt_aa0d7a();
return vec4<f32>();
}
@fragment
fn fragment_main() {
sqrt_aa0d7a();
}
@compute @workgroup_size(1)
fn compute_main() {
sqrt_aa0d7a();
}