dawn-cmake/test/intrinsics/arrayLength/simple.wgsl

12 lines
187 B
WebGPU Shading Language

[[block]]
struct S {
a : array<i32>;
};
[[group(0), binding(0)]] var<storage, read> G : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
let l1 : u32 = arrayLength(&G.a);
}