32 lines
660 B
HLSL
32 lines
660 B
HLSL
static int x_4 = 0;
|
|
static float4 x_1 = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
const int x_2 = x_4;
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_1_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
uint x_4_param : SV_InstanceID;
|
|
};
|
|
struct tint_symbol_2 {
|
|
float4 x_1_1 : SV_Position;
|
|
};
|
|
|
|
main_out main_inner(uint x_4_param) {
|
|
x_4 = asint(x_4_param);
|
|
main_1();
|
|
const main_out tint_symbol_3 = {x_1};
|
|
return tint_symbol_3;
|
|
}
|
|
|
|
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
|
|
const main_out inner_result = main_inner(tint_symbol.x_4_param);
|
|
tint_symbol_2 wrapper_result = (tint_symbol_2)0;
|
|
wrapper_result.x_1_1 = inner_result.x_1_1;
|
|
return wrapper_result;
|
|
}
|