dawn-cmake/test/bug/tint/413.spvasm.expected.msl
Ben Clayton f3f2d0a218 Resolver: Remove texture_storage read access
The intrinsics that did anything useful with this were deprecated
several releases ago.

Change-Id: I79e3c901b6a78583853a067ec46cfa98e346517c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66262
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-10-14 10:10:45 +00:00

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#include <metal_stdlib>
using namespace metal;
void main_1(texture2d<uint, access::sample> tint_symbol_1, texture2d<uint, access::write> tint_symbol_2) {
uint4 srcValue = 0u;
uint4 const x_18 = tint_symbol_1.read(uint2(int2(0, 0)), 0);
srcValue = x_18;
uint const x_22 = srcValue.x;
srcValue.x = (x_22 + as_type<uint>(1));
uint4 const x_27 = srcValue;
tint_symbol_2.write(x_27, uint2(int2(0, 0)));
return;
}
kernel void tint_symbol(texture2d<uint, access::sample> tint_symbol_3 [[texture(0)]], texture2d<uint, access::write> tint_symbol_4 [[texture(1)]]) {
main_1(tint_symbol_3, tint_symbol_4);
return;
}